Merge remote-tracking branch 'origin/main' into Soulaha
This commit is contained in:
commit
35cbd78568
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@ -4544,6 +4872,200 @@ MonoBehaviour:
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masterVolumeSlider: {fileID: 423514904}
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musicVolumeSlider: {fileID: 1467228183}
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sfxVolumeSlider: {fileID: 1473163820}
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menuHover: {fileID: 1533964582}
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menuClick: {fileID: 1533964581}
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--- !u!82 &1533964581
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AudioSource:
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m_audioClip: {fileID: 8300000, guid: 9b57fc32454f5bc4fae7d031edc5df09, type: 3}
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m_RotationOrder: 4
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--- !u!1 &1563295205
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m_Name: playBtn
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m_TagString: Untagged
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m_PrefabAsset: {fileID: 0}
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m_CullTransparentMesh: 1
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3359
Assets/Scenes/test_particles.unity
Normal file
3359
Assets/Scenes/test_particles.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/test_particles.unity.meta
Normal file
7
Assets/Scenes/test_particles.unity.meta
Normal file
@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: ddbb88e84c9bf0246833fdf1636abeb8
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -17,6 +17,7 @@ public class CannonScript : MonoBehaviour
|
||||
private Vector3 lookDir;
|
||||
private Vector3[] offsets;
|
||||
[SerializeField]private int bullets;
|
||||
[SerializeField] private AudioSource audioSource;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
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@ -30,7 +31,6 @@ public class CannonScript : MonoBehaviour
|
||||
void Update()
|
||||
{
|
||||
Debug.DrawRay(transform.position, lookDir * Mathf.Infinity, Color.red);
|
||||
Debug.Log(EventSystem.current.IsPointerOverGameObject());
|
||||
|
||||
if (firing && !EventSystem.current.IsPointerOverGameObject()){
|
||||
fireTimer += Time.deltaTime;
|
||||
@ -48,6 +48,7 @@ public class CannonScript : MonoBehaviour
|
||||
proj.GetComponent<Projectile>().SetDamage(damage);
|
||||
proj.GetComponent<Rigidbody>().AddForce(cannonForce * lookDir, ForceMode.Impulse);
|
||||
proj.layer = GameManager.Instance.GetCurrentLayerID();
|
||||
SoundManager.Instance.PlaySfx(audioSource);
|
||||
RaycastHit hit;
|
||||
if (Physics.Raycast(transform.position, lookDir, out hit, Mathf.Infinity, GameManager.Instance.GetCurrentDimensionLayerMask()))
|
||||
{
|
||||
|
||||
@ -15,6 +15,7 @@ public class DimensionController : MonoBehaviour
|
||||
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
StartCoroutine(other.GetComponent<Enemy>().InstantDestroy());
|
||||
if (_hp <= 0) { return; }
|
||||
|
||||
var enemy = other.GetComponent<Enemy>();
|
||||
@ -22,9 +23,6 @@ public class DimensionController : MonoBehaviour
|
||||
|
||||
// Update HP (temp for now)
|
||||
_hp -= enemy.DamageDealt();
|
||||
|
||||
// Destroy projectile
|
||||
Destroy(other.gameObject);
|
||||
|
||||
GameManager.Instance.DealDamage(dimensionId, _hp, _maxHp);
|
||||
}
|
||||
|
||||
@ -5,9 +5,15 @@ public class Enemy : MonoBehaviour
|
||||
{
|
||||
public ParticleSystem explosion;
|
||||
public ParticleSystem explosionDebris;
|
||||
public ParticleSystem onHitExplosion;
|
||||
public Transform landingPoint;
|
||||
public GameObject body;
|
||||
|
||||
[Header("Audio")]
|
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public AudioSource sfx;
|
||||
[SerializeField] private AudioClip enemyDeath;
|
||||
[SerializeField] private AudioClip enemyHit;
|
||||
|
||||
[Header("Enemy Stats")]
|
||||
public float flyingSpeed;
|
||||
public SphereCollider collider;
|
||||
@ -41,7 +47,16 @@ public class Enemy : MonoBehaviour
|
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{
|
||||
float destroyDelay = Mathf.Sqrt(distance)/(500/5);
|
||||
_health -= turretDamage;
|
||||
if (_health <= 0) StartCoroutine(Destroy(destroyDelay));
|
||||
if (_health <= 0)
|
||||
{
|
||||
StartCoroutine(Destroy(destroyDelay));
|
||||
SoundManager.Instance.PlaySfx(sfx, enemyDeath);
|
||||
}
|
||||
else
|
||||
{
|
||||
StartCoroutine(playDmgParticles(destroyDelay));
|
||||
SoundManager.Instance.PlaySfx(sfx, enemyHit);
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerator Destroy(float waitTime)
|
||||
@ -58,6 +73,24 @@ public class Enemy : MonoBehaviour
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
public IEnumerator InstantDestroy()
|
||||
{
|
||||
gameObject.GetComponent<Rigidbody>().velocity = gameObject.transform.forward * (flyingSpeed / 3);
|
||||
body.SetActive(false);
|
||||
explosion.Emit(100);
|
||||
explosionDebris.Emit(40);
|
||||
yield return new WaitForSeconds(.1f);
|
||||
collider.enabled = false;
|
||||
yield return new WaitForSeconds(1f);
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
IEnumerator playDmgParticles(float waitTime)
|
||||
{
|
||||
yield return new WaitForSeconds(waitTime);
|
||||
onHitExplosion.Emit(100);
|
||||
}
|
||||
|
||||
public float DamageDealt()
|
||||
{
|
||||
return damage;
|
||||
|
||||
@ -31,6 +31,10 @@ public class MainMenuController : MonoBehaviour
|
||||
[SerializeField] private Slider musicVolumeSlider;
|
||||
[SerializeField] private Slider sfxVolumeSlider;
|
||||
|
||||
[Header("Audio Sources")]
|
||||
[SerializeField] private AudioSource menuHover;
|
||||
[SerializeField] private AudioSource menuClick;
|
||||
|
||||
private void Start() {
|
||||
SetMenuMode(MenuMode.MainMenu);
|
||||
SetMenuSliders();
|
||||
@ -95,4 +99,14 @@ public class MainMenuController : MonoBehaviour
|
||||
{
|
||||
SoundManager.Instance.OnSfxVolumeChanged(sfxVolumeSlider.value);
|
||||
}
|
||||
|
||||
public void MenuHover()
|
||||
{
|
||||
SoundManager.Instance.PlaySfx(menuHover);
|
||||
}
|
||||
|
||||
public void MenuClick()
|
||||
{
|
||||
SoundManager.Instance.PlaySfx(menuClick);
|
||||
}
|
||||
}
|
||||
|
||||
@ -45,6 +45,19 @@ public class SoundManager : MonoBehaviour
|
||||
dimensionMusicID = dimensionID;
|
||||
}
|
||||
|
||||
public void PlaySfx(AudioSource audioSource)
|
||||
{
|
||||
audioSource.volume = masterVolume * sfxVolume;
|
||||
audioSource.Play();
|
||||
}
|
||||
|
||||
public void PlaySfx(AudioSource audioSource, AudioClip audioClip)
|
||||
{
|
||||
audioSource.clip = audioClip;
|
||||
audioSource.volume = masterVolume * sfxVolume;
|
||||
audioSource.Play();
|
||||
}
|
||||
|
||||
private IEnumerator FadeIn(int dimensionID)
|
||||
{
|
||||
float time = 0;
|
||||
|
||||
@ -42,7 +42,7 @@ public class SpawnManager : MonoBehaviour
|
||||
{
|
||||
while (running)
|
||||
{
|
||||
if ((elapsedTime < 30f && dimensionLayer == 7) || elapsedTime > 30f)
|
||||
if ((elapsedTime < 30f && dimensionLayer == 8) || elapsedTime > 30f)
|
||||
{
|
||||
GameObject spawned = Instantiate(GetRandomEnemy(), GetRandomSpawn().transform.position, Quaternion.identity);
|
||||
foreach (Transform trans in spawned.GetComponentsInChildren<Transform>(true))
|
||||
|
||||
@ -2,6 +2,7 @@ using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
[Serializable]
|
||||
public class IntEvent : UnityEvent<int> {}
|
||||
@ -31,6 +32,7 @@ public class WorldSwitcher : MonoBehaviour {
|
||||
int lastWorldIndex;
|
||||
int currentWorldIndex;
|
||||
Coroutine transition;
|
||||
bool supportHDR;
|
||||
|
||||
static readonly int UVOffset = Shader.PropertyToID("_UVOffset");
|
||||
//static readonly int Opacity = Shader.PropertyToID("_Opacity");
|
||||
@ -46,10 +48,12 @@ public class WorldSwitcher : MonoBehaviour {
|
||||
currentWorldIndex = 1;
|
||||
lastWorldIndex = 0;
|
||||
|
||||
supportHDR = SystemInfo.SupportsRenderTextureFormat(RenderTextureFormat.DefaultHDR);
|
||||
|
||||
for (int i = 0; i < worldInfos.Length; i++) {
|
||||
worldInfos[i].material = worldInfos[i].renderQuad.GetComponent<Renderer>().material;
|
||||
|
||||
worldInfos[i].GenerateRenderTexture(quadOffset);
|
||||
worldInfos[i].GenerateRenderTexture(quadOffset, supportHDR);
|
||||
}
|
||||
|
||||
ResetQuadPositions();
|
||||
@ -65,7 +69,7 @@ public class WorldSwitcher : MonoBehaviour {
|
||||
//TODO Block window resize during transition?
|
||||
foreach (WorldInfo worldInfo in worldInfos) {
|
||||
if (Screen.width != worldInfo.texture.width || Screen.height != worldInfo.texture.height)
|
||||
worldInfo.GenerateRenderTexture(quadOffset);
|
||||
worldInfo.GenerateRenderTexture(quadOffset, supportHDR);
|
||||
}
|
||||
|
||||
lastWorldIndex = currentWorldIndex;
|
||||
@ -76,6 +80,21 @@ public class WorldSwitcher : MonoBehaviour {
|
||||
transition = StartCoroutine(TransitionCamera(currentWorldIndex - lastWorldIndex < 0));
|
||||
}
|
||||
|
||||
public void OnDimension1(InputAction.CallbackContext ctx) {
|
||||
if (ctx.performed)
|
||||
SwitchWorld(0);
|
||||
}
|
||||
|
||||
public void OnDimension2(InputAction.CallbackContext ctx) {
|
||||
if (ctx.performed)
|
||||
SwitchWorld(1);
|
||||
}
|
||||
|
||||
public void OnDimension3(InputAction.CallbackContext ctx) {
|
||||
if (ctx.performed)
|
||||
SwitchWorld(2);
|
||||
}
|
||||
|
||||
/*void OnGUI() {
|
||||
for (int i = 0; i < worldInfos.Length; ++i) {
|
||||
if (GUILayout.Button($"World {i}"))
|
||||
@ -228,7 +247,7 @@ struct WorldInfo {
|
||||
}
|
||||
}
|
||||
|
||||
public void GenerateRenderTexture(float quadOffset) {
|
||||
public void GenerateRenderTexture(float quadOffset, bool supportHDR) {
|
||||
bool usingTexture = !ReferenceEquals(camera.targetTexture, null);
|
||||
if (usingTexture)
|
||||
camera.targetTexture = null;
|
||||
@ -236,6 +255,8 @@ struct WorldInfo {
|
||||
float height = 2f * Mathf.Tan(Mathf.Deg2Rad * camera.fieldOfView / 2f) * quadOffset;
|
||||
renderQuad.localScale = new Vector3(camera.aspect * height, height, 1f);
|
||||
texture = new RenderTexture(Screen.width, Screen.height, 32);
|
||||
if (supportHDR)
|
||||
texture.format = RenderTextureFormat.DefaultHDR;
|
||||
material.SetTexture(CameraTexture, texture);
|
||||
|
||||
|
||||
|
||||
@ -62,6 +62,33 @@ public partial class @ConjureCreativeJam20 : IInputActionCollection2, IDisposabl
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Dimension1"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""ce1dffb7-3600-4c58-a12a-ce124ef1ddd0"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Dimension2"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""4a73fe5c-a8b1-48a9-8377-e4d9941b4e32"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Dimension3"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""d392a866-be73-4182-8081-9878fbdc19c8"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
}
|
||||
],
|
||||
""bindings"": [
|
||||
@ -306,6 +333,39 @@ public partial class @ConjureCreativeJam20 : IInputActionCollection2, IDisposabl
|
||||
""action"": ""Pause"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""8ff86459-0301-428f-9c14-66444870ce9d"",
|
||||
""path"": ""<Keyboard>/1"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Keyboard&Mouse"",
|
||||
""action"": ""Dimension1"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""ae9973d7-05ba-432d-8bee-c18db95965a9"",
|
||||
""path"": ""<Keyboard>/2"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Keyboard&Mouse"",
|
||||
""action"": ""Dimension2"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""374cfa5d-88f9-4467-a1ec-e76b85f7a222"",
|
||||
""path"": ""<Keyboard>/3"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Keyboard&Mouse"",
|
||||
""action"": ""Dimension3"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -895,6 +955,9 @@ public partial class @ConjureCreativeJam20 : IInputActionCollection2, IDisposabl
|
||||
m_Player_Look = m_Player.FindAction("Look", throwIfNotFound: true);
|
||||
m_Player_Fire = m_Player.FindAction("Fire", throwIfNotFound: true);
|
||||
m_Player_Pause = m_Player.FindAction("Pause", throwIfNotFound: true);
|
||||
m_Player_Dimension1 = m_Player.FindAction("Dimension1", throwIfNotFound: true);
|
||||
m_Player_Dimension2 = m_Player.FindAction("Dimension2", throwIfNotFound: true);
|
||||
m_Player_Dimension3 = m_Player.FindAction("Dimension3", throwIfNotFound: true);
|
||||
// UI
|
||||
m_UI = asset.FindActionMap("UI", throwIfNotFound: true);
|
||||
m_UI_Navigate = m_UI.FindAction("Navigate", throwIfNotFound: true);
|
||||
@ -970,6 +1033,9 @@ public partial class @ConjureCreativeJam20 : IInputActionCollection2, IDisposabl
|
||||
private readonly InputAction m_Player_Look;
|
||||
private readonly InputAction m_Player_Fire;
|
||||
private readonly InputAction m_Player_Pause;
|
||||
private readonly InputAction m_Player_Dimension1;
|
||||
private readonly InputAction m_Player_Dimension2;
|
||||
private readonly InputAction m_Player_Dimension3;
|
||||
public struct PlayerActions
|
||||
{
|
||||
private @ConjureCreativeJam20 m_Wrapper;
|
||||
@ -978,6 +1044,9 @@ public partial class @ConjureCreativeJam20 : IInputActionCollection2, IDisposabl
|
||||
public InputAction @Look => m_Wrapper.m_Player_Look;
|
||||
public InputAction @Fire => m_Wrapper.m_Player_Fire;
|
||||
public InputAction @Pause => m_Wrapper.m_Player_Pause;
|
||||
public InputAction @Dimension1 => m_Wrapper.m_Player_Dimension1;
|
||||
public InputAction @Dimension2 => m_Wrapper.m_Player_Dimension2;
|
||||
public InputAction @Dimension3 => m_Wrapper.m_Player_Dimension3;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Player; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
@ -999,6 +1068,15 @@ public partial class @ConjureCreativeJam20 : IInputActionCollection2, IDisposabl
|
||||
@Pause.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnPause;
|
||||
@Pause.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnPause;
|
||||
@Pause.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnPause;
|
||||
@Dimension1.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnDimension1;
|
||||
@Dimension1.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnDimension1;
|
||||
@Dimension1.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnDimension1;
|
||||
@Dimension2.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnDimension2;
|
||||
@Dimension2.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnDimension2;
|
||||
@Dimension2.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnDimension2;
|
||||
@Dimension3.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnDimension3;
|
||||
@Dimension3.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnDimension3;
|
||||
@Dimension3.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnDimension3;
|
||||
}
|
||||
m_Wrapper.m_PlayerActionsCallbackInterface = instance;
|
||||
if (instance != null)
|
||||
@ -1015,6 +1093,15 @@ public partial class @ConjureCreativeJam20 : IInputActionCollection2, IDisposabl
|
||||
@Pause.started += instance.OnPause;
|
||||
@Pause.performed += instance.OnPause;
|
||||
@Pause.canceled += instance.OnPause;
|
||||
@Dimension1.started += instance.OnDimension1;
|
||||
@Dimension1.performed += instance.OnDimension1;
|
||||
@Dimension1.canceled += instance.OnDimension1;
|
||||
@Dimension2.started += instance.OnDimension2;
|
||||
@Dimension2.performed += instance.OnDimension2;
|
||||
@Dimension2.canceled += instance.OnDimension2;
|
||||
@Dimension3.started += instance.OnDimension3;
|
||||
@Dimension3.performed += instance.OnDimension3;
|
||||
@Dimension3.canceled += instance.OnDimension3;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1175,6 +1262,9 @@ public partial class @ConjureCreativeJam20 : IInputActionCollection2, IDisposabl
|
||||
void OnLook(InputAction.CallbackContext context);
|
||||
void OnFire(InputAction.CallbackContext context);
|
||||
void OnPause(InputAction.CallbackContext context);
|
||||
void OnDimension1(InputAction.CallbackContext context);
|
||||
void OnDimension2(InputAction.CallbackContext context);
|
||||
void OnDimension3(InputAction.CallbackContext context);
|
||||
}
|
||||
public interface IUIActions
|
||||
{
|
||||
|
||||
@ -40,6 +40,33 @@
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Dimension1",
|
||||
"type": "Button",
|
||||
"id": "ce1dffb7-3600-4c58-a12a-ce124ef1ddd0",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Dimension2",
|
||||
"type": "Button",
|
||||
"id": "4a73fe5c-a8b1-48a9-8377-e4d9941b4e32",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Dimension3",
|
||||
"type": "Button",
|
||||
"id": "d392a866-be73-4182-8081-9878fbdc19c8",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
}
|
||||
],
|
||||
"bindings": [
|
||||
@ -284,6 +311,39 @@
|
||||
"action": "Pause",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "8ff86459-0301-428f-9c14-66444870ce9d",
|
||||
"path": "<Keyboard>/1",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Keyboard&Mouse",
|
||||
"action": "Dimension1",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "ae9973d7-05ba-432d-8bee-c18db95965a9",
|
||||
"path": "<Keyboard>/2",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Keyboard&Mouse",
|
||||
"action": "Dimension2",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "374cfa5d-88f9-4467-a1ec-e76b85f7a222",
|
||||
"path": "<Keyboard>/3",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Keyboard&Mouse",
|
||||
"action": "Dimension3",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
File diff suppressed because one or more lines are too long
@ -714,10 +714,10 @@ PlayerSettings:
|
||||
webGLDebugSymbols: 0
|
||||
webGLEmscriptenArgs:
|
||||
webGLModulesDirectory:
|
||||
webGLTemplate: APPLICATION:Default
|
||||
webGLTemplate: APPLICATION:Minimal
|
||||
webGLAnalyzeBuildSize: 0
|
||||
webGLUseEmbeddedResources: 0
|
||||
webGLCompressionFormat: 0
|
||||
webGLCompressionFormat: 2
|
||||
webGLWasmArithmeticExceptions: 0
|
||||
webGLLinkerTarget: 1
|
||||
webGLThreadsSupport: 0
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user