Merge conflict fix on Main Menu

Return to menu behavior added
This commit is contained in:
TheDaringDan 2022-05-15 15:23:42 -04:00
parent 523926b4ec
commit 7999ab0324
3 changed files with 12 additions and 11 deletions

View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.010486943, g: 0.05298245, b: 0.15319028, a: 1}
m_IndirectSpecularColor: {r: 0.010481385, g: 0.052960172, b: 0.15313068, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -1300,7 +1300,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 7237433744057047553, guid: df02591cd5be4aa409b2523b5fe03ae1, type: 3}
propertyPath: m_RootOrder
value: 5
value: 6
objectReference: {fileID: 0}
- target: {fileID: 7237433744057047553, guid: df02591cd5be4aa409b2523b5fe03ae1, type: 3}
propertyPath: m_LocalScale.x
@ -1844,7 +1844,7 @@ MonoBehaviour:
m_text: 'SFX:'
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 125cb55b44b24c4393181402bc6200e6, type: 2}
m_sharedMaterial: {fileID: 2140032, guid: dc36b3fdc14f47ebb36fd484a67e268a, type: 2}
m_sharedMaterial: {fileID: 2140032, guid: 125cb55b44b24c4393181402bc6200e6, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
@ -2397,7 +2397,7 @@ MonoBehaviour:
m_text: Options
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 125cb55b44b24c4393181402bc6200e6, type: 2}
m_sharedMaterial: {fileID: 2140032, guid: dc36b3fdc14f47ebb36fd484a67e268a, type: 2}
m_sharedMaterial: {fileID: 2140032, guid: 125cb55b44b24c4393181402bc6200e6, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
@ -2808,7 +2808,7 @@ MonoBehaviour:
m_text: Music
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 125cb55b44b24c4393181402bc6200e6, type: 2}
m_sharedMaterial: {fileID: 2140032, guid: dc36b3fdc14f47ebb36fd484a67e268a, type: 2}
m_sharedMaterial: {fileID: 2140032, guid: 125cb55b44b24c4393181402bc6200e6, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
@ -2943,7 +2943,7 @@ MonoBehaviour:
m_text: 'Master:'
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 125cb55b44b24c4393181402bc6200e6, type: 2}
m_sharedMaterial: {fileID: 2140032, guid: dc36b3fdc14f47ebb36fd484a67e268a, type: 2}
m_sharedMaterial: {fileID: 2140032, guid: 125cb55b44b24c4393181402bc6200e6, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
@ -3006,7 +3006,7 @@ MonoBehaviour:
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 1
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &999137297
@ -5445,7 +5445,7 @@ MonoBehaviour:
m_text: Back
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 125cb55b44b24c4393181402bc6200e6, type: 2}
m_sharedMaterial: {fileID: 2140032, guid: dc36b3fdc14f47ebb36fd484a67e268a, type: 2}
m_sharedMaterial: {fileID: 2140032, guid: 125cb55b44b24c4393181402bc6200e6, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []

View File

@ -55,6 +55,7 @@ public class PauseMenu : MonoBehaviour
{
Time.timeScale = 1f;
IsPaused = false;
SoundManager.Instance.SwitchMusicLayer(-1);
SceneManager.LoadScene(0);
}

View File

@ -41,7 +41,7 @@ public class SoundManager : MonoBehaviour
public void SwitchMusicLayer(int dimensionID)
{
if (dimensionMusicID != -1) StartCoroutine(FadeOut(dimensionMusicID));
StartCoroutine(FadeIn(dimensionID));
if (dimensionID != -1) StartCoroutine(FadeIn(dimensionID));
dimensionMusicID = dimensionID;
}
@ -50,9 +50,9 @@ public class SoundManager : MonoBehaviour
float time = 0;
while (time < fadeTime)
{
time += 0.05f;
dimensionMusicLayer[dimensionID].volume = Mathf.Lerp(0, masterVolume * musicVolume, time / fadeTime);
yield return new WaitForSeconds(0.05f);
time += 0.05f;
}
}
@ -61,9 +61,9 @@ public class SoundManager : MonoBehaviour
float time = 0;
while (time < fadeTime)
{
time += 0.05f;
dimensionMusicLayer[dimensionID].volume = Mathf.Lerp(masterVolume * musicVolume, 0, time / fadeTime);
yield return new WaitForSeconds(0.05f);
time += 0.05f;
}
}