Fixed folder structure problem and added content in template scene (problems with 2D renderer)
This commit is contained in:
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847159cced
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6
.vsconfig
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6
.vsconfig
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@ -0,0 +1,6 @@
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{
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"version": "1.0",
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"components": [
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"Microsoft.VisualStudio.Workload.ManagedGame"
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]
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}
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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guid: 15516c877c8980c4fa4f47f91eb82d4a
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guid: 3ec2efa002b44b746a085d4408fa3927
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folderAsset: yes
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externalObjects: {}
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externalObjects: {}
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BIN
Assets/Art/Materials.meta
(Stored with Git LFS)
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BIN
Assets/Art/Materials.meta
(Stored with Git LFS)
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Binary file not shown.
BIN
Assets/Art/Materials/mat_planet1.mat
(Stored with Git LFS)
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BIN
Assets/Art/Materials/mat_planet1.mat
(Stored with Git LFS)
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Binary file not shown.
BIN
Assets/Art/Materials/mat_planet1.mat.meta
(Stored with Git LFS)
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BIN
Assets/Art/Materials/mat_planet1.mat.meta
(Stored with Git LFS)
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Binary file not shown.
BIN
Assets/Art/Materials/mat_stuff.mat
(Stored with Git LFS)
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BIN
Assets/Art/Materials/mat_stuff.mat
(Stored with Git LFS)
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Binary file not shown.
BIN
Assets/Art/Materials/mat_stuff.mat.meta
(Stored with Git LFS)
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BIN
Assets/Art/Materials/mat_stuff.mat.meta
(Stored with Git LFS)
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Binary file not shown.
6654
Assets/Scenes/URP2DSceneTemplate.unity
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6654
Assets/Scenes/URP2DSceneTemplate.unity
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File diff suppressed because it is too large
Load Diff
6715
Assets/Scenes/WilliamTestPlanets_Art.unity
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6715
Assets/Scenes/WilliamTestPlanets_Art.unity
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File diff suppressed because it is too large
Load Diff
@ -1,6 +1,5 @@
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userData:
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@ -65,7 +65,9 @@ MonoBehaviour:
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the 2D Renderer in Universal RP.
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the 2D Renderer in Universal RP.
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preview: {fileID: -3604256930052969394}
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preview: {fileID: -3604256930052969394}
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Loading…
x
Reference in New Issue
Block a user