Put skyboxes into lfs Art folder
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2db3485f81
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Assets/Art/SkySeries Freebie.meta
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Assets/Art/SkySeries Freebie.meta
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Assets/Art/SkySeries Freebie/6sidedCosmicCoolCloud.mat
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Assets/Art/SkySeries Freebie/6sidedCosmicCoolCloud.mat
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Assets/Art/SkySeries Freebie/6sidedCosmicCoolCloud.mat.meta
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Assets/Art/SkySeries Freebie/6sidedCosmicCoolCloud.mat.meta
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Assets/Art/SkySeries Freebie/CosmicCoolCloud_Eq.mat
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Assets/Art/SkySeries Freebie/CosmicCoolCloud_Eq.mat
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Assets/Art/SkySeries Freebie/CosmicCoolCloud_Eq.mat.meta
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Assets/Art/SkySeries Freebie/CosmicCoolCloud_Eq.mat.meta
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Assets/Art/SkySeries Freebie/FreebieHdri.meta
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Assets/Art/SkySeries Freebie/FreebieHdri.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudBack.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudBack.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudBack.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudBack.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudBottom.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudBottom.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudBottom.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudBottom.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudEQ_hdr.exr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudEQ_hdr.exr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudEQ_hdr.exr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudEQ_hdr.exr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudFront.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudFront.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudFront.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudFront.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudLeft.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudLeft.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudLeft.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudLeft.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudRight.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudRight.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudRight.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudRight.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudTop.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudTop.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudTop.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/CosmicCoolCloudTop.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/PlanetaryEarth4k.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/PlanetaryEarth4k.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/PlanetaryEarth4k.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/PlanetaryEarth4k.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/UnearthlyRed4k.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/UnearthlyRed4k.hdr
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Assets/Art/SkySeries Freebie/FreebieHdri/UnearthlyRed4k.hdr.meta
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Assets/Art/SkySeries Freebie/FreebieHdri/UnearthlyRed4k.hdr.meta
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Assets/Art/SkySeries Freebie/Hdri setup.txt
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Assets/Art/SkySeries Freebie/Hdri setup.txt
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Assets/Art/SkySeries Freebie/Hdri setup.txt.meta
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Assets/Art/SkySeries Freebie/Hdri setup.txt.meta
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Assets/Art/SkySeries Freebie/PlanetaryEarth.mat
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Assets/Art/SkySeries Freebie/PlanetaryEarth.mat
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Assets/Art/SkySeries Freebie/PlanetaryEarth.mat.meta
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Assets/Art/SkySeries Freebie/PlanetaryEarth.mat.meta
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Assets/Art/SkySeries Freebie/UnearthlyRed.mat
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Assets/Art/SkySeries Freebie/UnearthlyRed.mat
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Assets/Art/SkySeries Freebie/UnearthlyRed.mat.meta
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to use the skyboxs simply drag-and-drop into your scene or open the lighting tab and replace the skybox material.
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Things you might want to adjust for your scene is the intensity and the exposure.
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||||
I also recommend going to edit>project settings>player tab and changing the color space to Linear for better light
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||||
accuracy.
|
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||||
On the occasion of a bad import and skyboxs are dissociated:
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||||
Select the hdr and in the inspector change Texture Shape to Cube
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Create new Material and change it to Skybox/Cubemap
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Then drag and drop into the scene
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For Mobile switch the Six-sided Skybox's shader from Skybox/6 Sided to Moblie/Skybox
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Loading…
x
Reference in New Issue
Block a user