//------------------------------------------------------------------------------ // // This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator // version 1.3.0 // from Assets/InputMaster.inputactions // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Collections; using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; public partial class @InputMaster : IInputActionCollection2, IDisposable { public InputActionAsset asset { get; } public @InputMaster() { asset = InputActionAsset.FromJson(@"{ ""name"": ""InputMaster"", ""maps"": [ { ""name"": ""Menu"", ""id"": ""725208ea-b0f7-41fe-982e-4e4f1968f986"", ""actions"": [ { ""name"": ""Pause"", ""type"": ""Button"", ""id"": ""6c625271-9120-4d38-a871-07fa3656839f"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": """", ""id"": ""9af28864-137e-4371-9bba-31d99ca1d162"", ""path"": ""/space"", ""interactions"": ""Press"", ""processors"": """", ""groups"": """", ""action"": ""Pause"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""0b994463-6cbd-4144-9d18-a6cd898b2e06"", ""path"": ""/p"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Pause"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""f6e7edd8-d5b2-4e34-b651-eeeabdc4a16b"", ""path"": ""/escape"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Pause"", ""isComposite"": false, ""isPartOfComposite"": false } ] } ], ""controlSchemes"": [] }"); // Menu m_Menu = asset.FindActionMap("Menu", throwIfNotFound: true); m_Menu_Pause = m_Menu.FindAction("Pause", throwIfNotFound: true); } public void Dispose() { UnityEngine.Object.Destroy(asset); } public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } public ReadOnlyArray? devices { get => asset.devices; set => asset.devices = value; } public ReadOnlyArray controlSchemes => asset.controlSchemes; public bool Contains(InputAction action) { return asset.Contains(action); } public IEnumerator GetEnumerator() { return asset.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void Enable() { asset.Enable(); } public void Disable() { asset.Disable(); } public IEnumerable bindings => asset.bindings; public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) { return asset.FindAction(actionNameOrId, throwIfNotFound); } public int FindBinding(InputBinding bindingMask, out InputAction action) { return asset.FindBinding(bindingMask, out action); } // Menu private readonly InputActionMap m_Menu; private IMenuActions m_MenuActionsCallbackInterface; private readonly InputAction m_Menu_Pause; public struct MenuActions { private @InputMaster m_Wrapper; public MenuActions(@InputMaster wrapper) { m_Wrapper = wrapper; } public InputAction @Pause => m_Wrapper.m_Menu_Pause; public InputActionMap Get() { return m_Wrapper.m_Menu; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(MenuActions set) { return set.Get(); } public void SetCallbacks(IMenuActions instance) { if (m_Wrapper.m_MenuActionsCallbackInterface != null) { @Pause.started -= m_Wrapper.m_MenuActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_MenuActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_MenuActionsCallbackInterface.OnPause; } m_Wrapper.m_MenuActionsCallbackInterface = instance; if (instance != null) { @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; } } } public MenuActions @Menu => new MenuActions(this); public interface IMenuActions { void OnPause(InputAction.CallbackContext context); } }