Fix tooltip issue; Fix unlock issue; Fix spoopy HP bar not updating; Fix res speed boosts
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@ -14,22 +14,14 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_constantSpawn:
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- _enemy: {fileID: 80204295746100150, guid: 1be769d6ef642314b8846bed35e7297c, type: 3}
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_count: 30
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_count: 10
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_nestedGroupSpawn:
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- groupSpawn:
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- _enemy: {fileID: 80204295746100150, guid: 2419a879bd4e47d4fa8b30de0fcdde42, type: 3}
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_count: 2
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triggerTime: 0.25
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- groupSpawn:
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- _enemy: {fileID: 80204295746100150, guid: 2419a879bd4e47d4fa8b30de0fcdde42, type: 3}
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_count: 9
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triggerTime: 1.5
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- groupSpawn:
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- _enemy: {fileID: 80204295746100150, guid: 1be769d6ef642314b8846bed35e7297c, type: 3}
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_count: 7
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triggerTime: 2
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_count: 10
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triggerTime: 0.5
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- groupSpawn:
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- _enemy: {fileID: 80204295746100150, guid: 1be769d6ef642314b8846bed35e7297c, type: 3}
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_count: 14
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triggerTime: 3
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_gameDuration: 3
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triggerTime: 1
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_gameDuration: 1
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@ -14,7 +14,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_wood: 0
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_rock: 0
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_food: 10
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_food: 140
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_cooldownInSeconds: 1
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_tooltipString: "Chevalier jouteur\nAttaque m\xEAl\xE9e + attaque per\xE7ante dans
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la rang\xE9e"
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@ -104,7 +104,7 @@ MonoBehaviour:
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_enemy: {fileID: 0}
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rangeOutline: {fileID: 4877144423808268021}
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_range: 1
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_multiplier: 10
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_multiplier: 1.15
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--- !u!1 &5799165302180276253
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GameObject:
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m_ObjectHideFlags: 0
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@ -104,7 +104,7 @@ MonoBehaviour:
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_enemy: {fileID: 0}
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rangeOutline: {fileID: 4877144423808268021}
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_range: 1
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_multiplier: 10
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_multiplier: 1.15
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--- !u!1 &1371331378727130647
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GameObject:
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m_ObjectHideFlags: 0
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@ -104,7 +104,7 @@ MonoBehaviour:
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_enemy: {fileID: 0}
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rangeOutline: {fileID: 4877144423808268021}
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_range: 1
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_multiplier: 10
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_multiplier: 1.15
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--- !u!1 &5799165302180276253
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GameObject:
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m_ObjectHideFlags: 0
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@ -98,7 +98,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 9accc3bbf43ac664d99f80d0f5302897, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_lifeBar: {fileID: 2442999547823700946, guid: d72a1a133f548b64ab31d4b0fe743dec, type: 3}
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_lifeBar: {fileID: 2442999547823700946}
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_hp: 30
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_speed: 0.07
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_attack_damage: 2
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@ -16,13 +16,18 @@ public class TooltipText : MonoBehaviour
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[SerializeField]
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private TextMeshProUGUI _tooltipAttackSpeed;
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private const string EMPTY_STRING = "";
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private void Start()
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{
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_tooltipManager = TooltipManager.Instance;
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EventAggregator.Instance.GetEvent<TooltipChangedEvent>().Attach(OnEventUpdate);
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}
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// Update is called once per frame
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private void OnDestroy()
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{
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EventAggregator.Instance.GetEvent<TooltipChangedEvent>().Detach(OnEventUpdate);
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}
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private void OnEventUpdate()
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{
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if (_tooltipManager.TooltipVisibility)
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@ -84,8 +84,15 @@ public class WorldMapSave
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return;
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}
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levelUnlocked[GetSavedLevelIndex() + 1] = LevelState.SAVED;
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levelUnlocked[GetSavedLevelIndex()] = LevelState.UNLOCKED;
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int savedLevelIndex = GetSavedLevelIndex();
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if (savedLevelIndex + 1 >= levelUnlocked.Length)
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{
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Debug.Log("All levels already unlocked! savedLevelIndex: " + savedLevelIndex);
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return;
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}
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levelUnlocked[savedLevelIndex + 1] = LevelState.SAVED;
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levelUnlocked[savedLevelIndex] = LevelState.UNLOCKED;
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WriteData();
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}
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