From 059b6d5bd84b3f07963f222f575a61c7dc7b86a2 Mon Sep 17 00:00:00 2001 From: MaximilienBlanchardBizien1 Date: Sun, 1 Oct 2023 20:54:45 -0400 Subject: [PATCH] =?UTF-8?q?Correction=20du=20nom=20d'une=20m=C3=A9thode.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/PlayerAction/ClickBehavior.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Assets/Scripts/PlayerAction/ClickBehavior.cs b/Assets/Scripts/PlayerAction/ClickBehavior.cs index f59a220..4d36efe 100644 --- a/Assets/Scripts/PlayerAction/ClickBehavior.cs +++ b/Assets/Scripts/PlayerAction/ClickBehavior.cs @@ -45,11 +45,10 @@ public class ClickBehavior : MonoBehaviour } } - public void stopGame() + public void StopGame() { if (Time.timeScale != 0f) { - //TODO: Creer une valeur "TempsCourant" qui prend en compte le temps courant avant qu'il soit mis en pause. unpausedTime = Time.timeScale; GameObject.Find("btn_pause").GetComponent