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m_Offset: {x: 0, y: 0} + m_Offset: {x: 0.39364347, y: 0.45389503} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -84,7 +84,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 1, y: 1} + m_Size: {x: 1.1606708, y: 1.0803353} m_EdgeRadius: 0 --- !u!114 &7576603934906728592 MonoBehaviour: @@ -104,7 +104,6 @@ MonoBehaviour: _attack_damage: 30 _attack_interval: 8 _enemy: {fileID: 0} - dodgePercent: 25 --- !u!114 &5418720847388234433 MonoBehaviour: m_ObjectHideFlags: 0 @@ -447,7 +446,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783019576293145347} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0.02, y: 0.394, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -467,7 +466,7 @@ BoxCollider2D: m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: -0.20887816, y: 0} + m_Offset: {x: -0.25105432, y: -0.04016769} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -478,7 +477,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 0.71775615, y: 0.5} + m_Size: {x: 0.80210847, y: 0.5803353} m_EdgeRadius: 0 --- !u!114 &5594036043279104878 MonoBehaviour: @@ -1193,8 +1192,8 @@ Transform: m_GameObject: {fileID: 6266540772318238094} m_LocalRotation: {x: 0, y: 0, z: 0.06366141, w: 0.9979716} m_LocalPosition: {x: -0.097, y: 0.366, z: 0} - m_LocalScale: {x: 0.4, y: 0.64, z: 0.4} - m_ConstrainProportionsScale: 0 + m_LocalScale: {x: 0.67, y: 0.67, z: 0.67} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 1219463441458525494} m_RootOrder: 6 @@ -1360,7 +1359,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6994846967553721965} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.315, y: 1.371, z: 0} + m_LocalPosition: {x: 0.315, y: 1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -1747,7 +1746,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8769627214790635034} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.232, y: 0.166, z: 0} + m_LocalPosition: {x: 0.232, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: