Ajout de ClickBehavior pour détecter le click sur les yields
LevelManager prefab comporte aussi ResourceManager et ClickBehavior Modification de la vitesse de création des yields Création des yields prefabs
This commit is contained in:
parent
8ecf5e0552
commit
1a45b9a1bb
@ -11,6 +11,8 @@ GameObject:
|
||||
- component: {fileID: 3028288566889208751}
|
||||
- component: {fileID: 3028288566889208750}
|
||||
- component: {fileID: 3028288566889208749}
|
||||
- component: {fileID: 6046873345209315807}
|
||||
- component: {fileID: -245230096461627285}
|
||||
m_Layer: 0
|
||||
m_Name: LevelManager
|
||||
m_TagString: Untagged
|
||||
@ -78,3 +80,27 @@ MonoBehaviour:
|
||||
- {fileID: 11400000, guid: e715669e1ed4b294c82d07ac011e89bb, type: 2}
|
||||
- {fileID: 11400000, guid: a387250a316b97e43be83b85980101e1, type: 2}
|
||||
- {fileID: 11400000, guid: ef5a154519b23a34aaded32e86bf7f2f, type: 2}
|
||||
--- !u!114 &6046873345209315807
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3028288566889208744}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 45e6e814b8c91334ca1d6d0e7f530fef, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &-245230096461627285
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3028288566889208744}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 37c0aa967043d974783120d6ea9b136c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
|
||||
221
Assets/Prefabs/yieldFood.prefab
Normal file
221
Assets/Prefabs/yieldFood.prefab
Normal file
@ -0,0 +1,221 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &6962989255644195630
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6962989255644195631}
|
||||
- component: {fileID: 6072713849781841816}
|
||||
- component: {fileID: -1491803373025033585}
|
||||
- component: {fileID: 2238237770060079311}
|
||||
- component: {fileID: 3600016298306940116}
|
||||
m_Layer: 0
|
||||
m_Name: yieldFood
|
||||
m_TagString: Resource
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6962989255644195631
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989255644195630}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -6.61, y: -0.638, z: 1.8112363}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 6962989256011107500}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1839735485 &6072713849781841816
|
||||
Tilemap:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989255644195630}
|
||||
m_Enabled: 0
|
||||
m_Tiles: {}
|
||||
m_AnimatedTiles: {}
|
||||
m_TileAssetArray: []
|
||||
m_TileSpriteArray: []
|
||||
m_TileMatrixArray: []
|
||||
m_TileColorArray: []
|
||||
m_TileObjectToInstantiateArray: []
|
||||
m_AnimationFrameRate: 1
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_Origin: {x: 0, y: 0, z: 0}
|
||||
m_Size: {x: 0, y: 0, z: 1}
|
||||
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
|
||||
m_TileOrientation: 0
|
||||
m_TileOrientationMatrix:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
--- !u!50 &-1491803373025033585
|
||||
Rigidbody2D:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989255644195630}
|
||||
m_BodyType: 0
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
m_Mass: 1
|
||||
m_LinearDrag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_GravityScale: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_Interpolate: 0
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 0
|
||||
m_Constraints: 4
|
||||
--- !u!61 &2238237770060079311
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989255644195630}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0.05, y: 0.02}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0, y: 0}
|
||||
oldSize: {x: 0, y: 0}
|
||||
newSize: {x: 0, y: 0}
|
||||
adaptiveTilingThreshold: 0
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 0.3, y: 0.46}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!114 &3600016298306940116
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989255644195630}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 9dd6bad38b516d64e8e23a5822ca37bb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_resourceMakingAmount: 10
|
||||
_resourceChoice: 2
|
||||
--- !u!1 &6962989256011107503
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6962989256011107500}
|
||||
- component: {fileID: 6962989256011107501}
|
||||
m_Layer: 0
|
||||
m_Name: sprite
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6962989256011107500
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989256011107503}
|
||||
m_LocalRotation: {x: 0, y: -0, z: 0, w: -1}
|
||||
m_LocalPosition: {x: 0.0259, y: 0.01, z: 0}
|
||||
m_LocalScale: {x: 0.5394133, y: 0.56488746, z: 0.9686}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6962989255644195631}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 360}
|
||||
--- !u!212 &6962989256011107501
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989256011107503}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 4
|
||||
m_Sprite: {fileID: 21300000, guid: 9bd2451627165d44ab67ea16cdabaf2f, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.06, y: 1.69}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
7
Assets/Prefabs/yieldFood.prefab.meta
Normal file
7
Assets/Prefabs/yieldFood.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a2dc5d9672c10074fa9c35c12f6339c1
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -108,7 +108,7 @@ BoxCollider2D:
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0.02, y: -0.01}
|
||||
m_Offset: {x: 0.05, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0, y: 0}
|
||||
@ -119,7 +119,7 @@ BoxCollider2D:
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 0.27, y: 0.33}
|
||||
m_Size: {x: 0.29, y: 0.25}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!114 &3600016298306940116
|
||||
MonoBehaviour:
|
||||
@ -146,7 +146,7 @@ GameObject:
|
||||
- component: {fileID: 6962989256011107500}
|
||||
- component: {fileID: 6962989256011107501}
|
||||
m_Layer: 0
|
||||
m_Name: exmeple
|
||||
m_Name: sprite
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@ -159,14 +159,14 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989256011107503}
|
||||
m_LocalRotation: {x: 0, y: -0, z: 0.7071068, w: -0.7071068}
|
||||
m_LocalRotation: {x: 0, y: -0, z: 0, w: -1}
|
||||
m_LocalPosition: {x: 0.0259, y: 0.01, z: 0}
|
||||
m_LocalScale: {x: 0.5394133, y: 0.56488746, z: 0.9686}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6962989255644195631}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 270}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 360}
|
||||
--- !u!212 &6962989256011107501
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -208,7 +208,7 @@ SpriteRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 4
|
||||
m_Sprite: {fileID: 21300000, guid: 79f48ca2dd34ed7498565c98d95db6cb, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: f67e7f54162405141b42d32ef8df76ad, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
|
||||
221
Assets/Prefabs/yieldWood.prefab
Normal file
221
Assets/Prefabs/yieldWood.prefab
Normal file
@ -0,0 +1,221 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &6962989255644195630
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6962989255644195631}
|
||||
- component: {fileID: 6072713849781841816}
|
||||
- component: {fileID: -1491803373025033585}
|
||||
- component: {fileID: 2238237770060079311}
|
||||
- component: {fileID: 3600016298306940116}
|
||||
m_Layer: 0
|
||||
m_Name: yieldWood
|
||||
m_TagString: Resource
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6962989255644195631
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989255644195630}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -6.61, y: -0.638, z: 1.8112363}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 6962989256011107500}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1839735485 &6072713849781841816
|
||||
Tilemap:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989255644195630}
|
||||
m_Enabled: 0
|
||||
m_Tiles: {}
|
||||
m_AnimatedTiles: {}
|
||||
m_TileAssetArray: []
|
||||
m_TileSpriteArray: []
|
||||
m_TileMatrixArray: []
|
||||
m_TileColorArray: []
|
||||
m_TileObjectToInstantiateArray: []
|
||||
m_AnimationFrameRate: 1
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_Origin: {x: 0, y: 0, z: 0}
|
||||
m_Size: {x: 0, y: 0, z: 1}
|
||||
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
|
||||
m_TileOrientation: 0
|
||||
m_TileOrientationMatrix:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
--- !u!50 &-1491803373025033585
|
||||
Rigidbody2D:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989255644195630}
|
||||
m_BodyType: 0
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
m_Mass: 1
|
||||
m_LinearDrag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_GravityScale: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_Interpolate: 0
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 0
|
||||
m_Constraints: 4
|
||||
--- !u!61 &2238237770060079311
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989255644195630}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0.06, y: 0.02}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0, y: 0}
|
||||
oldSize: {x: 0, y: 0}
|
||||
newSize: {x: 0, y: 0}
|
||||
adaptiveTilingThreshold: 0
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 0.3, y: 0.35}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!114 &3600016298306940116
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989255644195630}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 9dd6bad38b516d64e8e23a5822ca37bb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_resourceMakingAmount: 10
|
||||
_resourceChoice: 1
|
||||
--- !u!1 &6962989256011107503
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6962989256011107500}
|
||||
- component: {fileID: 6962989256011107501}
|
||||
m_Layer: 0
|
||||
m_Name: sprite
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6962989256011107500
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989256011107503}
|
||||
m_LocalRotation: {x: 0, y: -0, z: 0, w: -1}
|
||||
m_LocalPosition: {x: 0.0259, y: 0.01, z: 0}
|
||||
m_LocalScale: {x: 0.5394133, y: 0.56488746, z: 0.9686}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6962989255644195631}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 360}
|
||||
--- !u!212 &6962989256011107501
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6962989256011107503}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 4
|
||||
m_Sprite: {fileID: 21300000, guid: 5c630d8b4d37f5d4f974d38f670ad5c1, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.06, y: 1.69}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
7
Assets/Prefabs/yieldWood.prefab.meta
Normal file
7
Assets/Prefabs/yieldWood.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f20569b5452c2b341a95d656b7534b7e
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
22
Assets/Scripts/ClickBehavior.cs
Normal file
22
Assets/Scripts/ClickBehavior.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using UnityEngine;
|
||||
/// <summary>
|
||||
/// Handles what happens when the user clicks on a collider
|
||||
/// </summary>
|
||||
public class ClickBehavior : MonoBehaviour
|
||||
{
|
||||
private void Update()
|
||||
{
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
Vector2 clickPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
RaycastHit2D hit = Physics2D.Raycast(clickPoint, transform.up);
|
||||
if (hit.collider != null)
|
||||
{
|
||||
if (hit.collider.CompareTag("Resource"))
|
||||
{
|
||||
hit.collider.GetComponent<ResourceMaker>().GenerateResource();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Scripts/ClickBehavior.cs.meta
Normal file
11
Assets/Scripts/ClickBehavior.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 37c0aa967043d974783120d6ea9b136c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -14,7 +14,6 @@ public class ResourceMaker : MonoBehaviour
|
||||
private void Awake()
|
||||
{
|
||||
_resourceManagerInstance = ResourceManager.Instance;
|
||||
Debug.Log("Birth");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -36,22 +35,4 @@ public class ResourceMaker : MonoBehaviour
|
||||
}
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
Vector2 clickPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
RaycastHit2D hit = Physics2D.Raycast(clickPoint, transform.up);
|
||||
if (hit.collider != null)
|
||||
{
|
||||
if (hit.collider.CompareTag("Resource"))
|
||||
{
|
||||
Debug.Log("I have been summoned");
|
||||
GenerateResource();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,6 +1,4 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Sert d'inventaire et gère l'accès aux ressources
|
||||
@ -8,10 +6,6 @@ using System.Collections;
|
||||
public class ResourceManager : MonoBehaviour
|
||||
{
|
||||
private static ResourceManager _instance = null;
|
||||
[SerializeField][Range(0.0f, 10.0f)]
|
||||
private float _randoLimiter = 5.0f;
|
||||
[SerializeField]
|
||||
private GameObject _dropPrefab;
|
||||
private int _rockAmount = 20;
|
||||
private int _woodAmount = 20;
|
||||
private int _foodAmount = 20;
|
||||
@ -103,14 +97,20 @@ public class ResourceManager : MonoBehaviour
|
||||
return false;
|
||||
}
|
||||
|
||||
public void SpawnResource(ResourceChoice type, Vector2 position)
|
||||
private void Update()
|
||||
{
|
||||
//Instantiate prefab at random position
|
||||
//var position = new Vector3(Random.Range(-10.0f, 10.0f), 0, Random.Range(-10.0f, 10.0f));
|
||||
//Instantiate(prefab, position, Quaternion.identity);
|
||||
Vector3 droppedPosition = new Vector3(Random.Range(-1.0f, 1.0f),-1.0f);
|
||||
Instantiate(_dropPrefab, droppedPosition, Quaternion.identity);
|
||||
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
Vector2 clickPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
RaycastHit2D hit = Physics2D.Raycast(clickPoint, transform.up);
|
||||
if (hit.collider != null)
|
||||
{
|
||||
if (hit.collider.CompareTag("Resource"))
|
||||
{
|
||||
hit.collider.GetComponent<ResourceMaker>().GenerateResource();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -13,6 +13,9 @@ public class ResourceTile : LevelTile
|
||||
|
||||
[SerializeField]
|
||||
private float _yieldSpeed = 1; //resource per second
|
||||
[SerializeField]
|
||||
[Range(-0.5f, 0.5f)]
|
||||
private float _randomPositionConfig = 0.0f;
|
||||
private float _yieldCounter = 0;
|
||||
public bool Occupied { get; set; }
|
||||
|
||||
@ -25,7 +28,9 @@ public class ResourceTile : LevelTile
|
||||
if (_yieldCounter < 1) return;
|
||||
|
||||
_yieldCounter = 0;
|
||||
var yielded = Instantiate(_yieldPrefab, Position, Quaternion.identity);
|
||||
float rangeConfig = 0.3f + _randomPositionConfig;
|
||||
Vector3 yieldPosition = new Vector3(Position.x + Random.Range(-rangeConfig, rangeConfig), Position.y, Position.z);
|
||||
var yielded = Instantiate(_yieldPrefab, yieldPosition, Quaternion.identity);
|
||||
yielded.transform.SetParent(LevelManager.Instance.LevelTransform);
|
||||
}
|
||||
public override bool Equals(ILevelObject other)
|
||||
|
||||
@ -12,6 +12,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 84b05f2a26f63da46a1028488482d079, type: 3}
|
||||
m_Name: Farm
|
||||
m_EditorClassIdentifier:
|
||||
_sprite: {fileID: 21300000, guid: b1e6b8ebeb2e25f4f8c5de93a31dd6a2, type: 3}
|
||||
_yieldPrefab: {fileID: 6962989255644195630, guid: 484f0eca1c74ae34694692de56a36739, type: 3}
|
||||
_yieldSpeed: 1
|
||||
_sprite: {fileID: 21300000, guid: 9bd2451627165d44ab67ea16cdabaf2f, type: 3}
|
||||
_yieldPrefab: {fileID: 6962989255644195630, guid: a2dc5d9672c10074fa9c35c12f6339c1, type: 3}
|
||||
_yieldSpeed: 0.1
|
||||
_randomPositionConfig: 0
|
||||
|
||||
@ -13,5 +13,6 @@ MonoBehaviour:
|
||||
m_Name: Forest
|
||||
m_EditorClassIdentifier:
|
||||
_sprite: {fileID: 21300000, guid: 5c630d8b4d37f5d4f974d38f670ad5c1, type: 3}
|
||||
_yieldPrefab: {fileID: 6962989255644195630, guid: 484f0eca1c74ae34694692de56a36739, type: 3}
|
||||
_yieldSpeed: 1
|
||||
_yieldPrefab: {fileID: 6962989255644195630, guid: f20569b5452c2b341a95d656b7534b7e, type: 3}
|
||||
_yieldSpeed: 0.1
|
||||
_randomPositionConfig: 0.5
|
||||
|
||||
@ -14,4 +14,5 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
_sprite: {fileID: 21300000, guid: 6298844400e212d40bce870425ac2a5b, type: 3}
|
||||
_yieldPrefab: {fileID: 6962989255644195630, guid: 484f0eca1c74ae34694692de56a36739, type: 3}
|
||||
_yieldSpeed: 1
|
||||
_yieldSpeed: 0.1
|
||||
_randomPositionConfig: -0.5
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user