tidy up level manager related scripts
scripts were not classified created a LevelManager folder in the scripts folder
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8
Assets/Scripts/LevelManager.meta
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8
Assets/Scripts/LevelManager.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 6de7614753584724c88bf88102975375
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,4 +1,8 @@
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public class Singleton<T> where T : Singleton<T>, new()
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/// <summary>
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/// this class is not a MonoBehaviour. Its purpose is to make it possible to have global classes that will not be in the scene.
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/// </summary>
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/// <typeparam name="T"></typeparam>
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public class Singleton<T> where T : Singleton<T>, new()
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{
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{
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private static T _instance;
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private static T _instance;
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public static T Instance
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public static T Instance
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8
Assets/Scripts/Tiles.meta
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8
Assets/Scripts/Tiles.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: a9710b36b8754824f8f0cc22dc85ed59
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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