From 5347f2c3fff0fbac0807beb259f6b440dea16e37 Mon Sep 17 00:00:00 2001 From: Felix Boucher Date: Mon, 22 May 2023 23:13:17 -0400 Subject: [PATCH] ranger les scripts du LevelEditor MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit puisqu'on utilise des assembly definitions maintenant, il est important que les scripts soient posés dans le dossier Scripts pour qu'ils soient accessibles aux autres scripts. Il a donc fallu déplacer les scripts se trouvant dans le dossier LevelEditor. --- Assets/{LevelEditor/Scripts => }/Editor.meta | 0 .../Scripts => }/Editor/LevelEditorCustomInspector.cs | 0 .../Scripts => }/Editor/LevelEditorCustomInspector.cs.meta | 0 Assets/{LevelEditor/Scripts.meta => Scripts/LevelEditor.meta} | 2 +- .../{LevelEditor/Scripts => Scripts/LevelEditor}/LevelEditor.cs | 0 .../Scripts => Scripts/LevelEditor}/LevelEditor.cs.meta | 0 .../Scripts => Scripts/LevelEditor}/ScriptableObject.meta | 0 .../Scripts => Scripts/LevelEditor}/ScriptableObject/Level.cs | 0 .../LevelEditor}/ScriptableObject/Level.cs.meta | 0 .../{LevelEditor/Scripts => Scripts/LevelEditor}/SpawnerTile.cs | 0 .../Scripts => Scripts/LevelEditor}/SpawnerTile.cs.meta | 0 Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/TileData.cs | 0 .../Scripts => Scripts/LevelEditor}/TileData.cs.meta | 0 .../{LevelEditor/Scripts => Scripts/LevelEditor}/TilemapData.cs | 0 .../Scripts => Scripts/LevelEditor}/TilemapData.cs.meta | 0 Assets/{LevelEditor => }/Tiles.meta | 0 Assets/{LevelEditor => }/Tiles/StickSpawner.asset | 0 Assets/{LevelEditor => }/Tiles/StickSpawner.asset.meta | 0 18 files changed, 1 insertion(+), 1 deletion(-) rename Assets/{LevelEditor/Scripts => }/Editor.meta (100%) rename Assets/{LevelEditor/Scripts => }/Editor/LevelEditorCustomInspector.cs (100%) rename Assets/{LevelEditor/Scripts => }/Editor/LevelEditorCustomInspector.cs.meta (100%) rename Assets/{LevelEditor/Scripts.meta => Scripts/LevelEditor.meta} (77%) rename Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/LevelEditor.cs (100%) rename Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/LevelEditor.cs.meta (100%) rename Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/ScriptableObject.meta (100%) rename Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/ScriptableObject/Level.cs (100%) rename Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/ScriptableObject/Level.cs.meta (100%) rename Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/SpawnerTile.cs (100%) rename Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/SpawnerTile.cs.meta (100%) rename Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/TileData.cs (100%) rename Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/TileData.cs.meta (100%) rename Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/TilemapData.cs (100%) rename Assets/{LevelEditor/Scripts => Scripts/LevelEditor}/TilemapData.cs.meta (100%) rename Assets/{LevelEditor => }/Tiles.meta (100%) rename Assets/{LevelEditor => }/Tiles/StickSpawner.asset (100%) rename Assets/{LevelEditor => }/Tiles/StickSpawner.asset.meta (100%) diff --git a/Assets/LevelEditor/Scripts/Editor.meta b/Assets/Editor.meta similarity index 100% rename from Assets/LevelEditor/Scripts/Editor.meta rename to Assets/Editor.meta diff --git a/Assets/LevelEditor/Scripts/Editor/LevelEditorCustomInspector.cs b/Assets/Editor/LevelEditorCustomInspector.cs similarity index 100% rename from Assets/LevelEditor/Scripts/Editor/LevelEditorCustomInspector.cs rename to Assets/Editor/LevelEditorCustomInspector.cs diff --git a/Assets/LevelEditor/Scripts/Editor/LevelEditorCustomInspector.cs.meta b/Assets/Editor/LevelEditorCustomInspector.cs.meta similarity index 100% rename from Assets/LevelEditor/Scripts/Editor/LevelEditorCustomInspector.cs.meta rename to Assets/Editor/LevelEditorCustomInspector.cs.meta diff --git a/Assets/LevelEditor/Scripts.meta b/Assets/Scripts/LevelEditor.meta similarity index 77% rename from Assets/LevelEditor/Scripts.meta rename to Assets/Scripts/LevelEditor.meta index 2ebda49..4705795 100644 --- a/Assets/LevelEditor/Scripts.meta +++ b/Assets/Scripts/LevelEditor.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 9008488c9d17dc44192b7729302f2d4f +guid: 64fbc43ff05b20b4ca0ac60177ae7679 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/LevelEditor/Scripts/LevelEditor.cs b/Assets/Scripts/LevelEditor/LevelEditor.cs similarity index 100% rename from Assets/LevelEditor/Scripts/LevelEditor.cs rename to Assets/Scripts/LevelEditor/LevelEditor.cs diff --git a/Assets/LevelEditor/Scripts/LevelEditor.cs.meta b/Assets/Scripts/LevelEditor/LevelEditor.cs.meta similarity index 100% rename from Assets/LevelEditor/Scripts/LevelEditor.cs.meta rename to Assets/Scripts/LevelEditor/LevelEditor.cs.meta diff --git a/Assets/LevelEditor/Scripts/ScriptableObject.meta b/Assets/Scripts/LevelEditor/ScriptableObject.meta similarity index 100% rename from Assets/LevelEditor/Scripts/ScriptableObject.meta rename to Assets/Scripts/LevelEditor/ScriptableObject.meta diff --git a/Assets/LevelEditor/Scripts/ScriptableObject/Level.cs b/Assets/Scripts/LevelEditor/ScriptableObject/Level.cs similarity index 100% rename from Assets/LevelEditor/Scripts/ScriptableObject/Level.cs rename to Assets/Scripts/LevelEditor/ScriptableObject/Level.cs diff --git a/Assets/LevelEditor/Scripts/ScriptableObject/Level.cs.meta b/Assets/Scripts/LevelEditor/ScriptableObject/Level.cs.meta similarity index 100% rename from Assets/LevelEditor/Scripts/ScriptableObject/Level.cs.meta rename to Assets/Scripts/LevelEditor/ScriptableObject/Level.cs.meta diff --git a/Assets/LevelEditor/Scripts/SpawnerTile.cs b/Assets/Scripts/LevelEditor/SpawnerTile.cs similarity index 100% rename from Assets/LevelEditor/Scripts/SpawnerTile.cs rename to Assets/Scripts/LevelEditor/SpawnerTile.cs diff --git a/Assets/LevelEditor/Scripts/SpawnerTile.cs.meta b/Assets/Scripts/LevelEditor/SpawnerTile.cs.meta similarity index 100% rename from Assets/LevelEditor/Scripts/SpawnerTile.cs.meta rename to Assets/Scripts/LevelEditor/SpawnerTile.cs.meta diff --git a/Assets/LevelEditor/Scripts/TileData.cs b/Assets/Scripts/LevelEditor/TileData.cs similarity index 100% rename from Assets/LevelEditor/Scripts/TileData.cs rename to Assets/Scripts/LevelEditor/TileData.cs diff --git a/Assets/LevelEditor/Scripts/TileData.cs.meta b/Assets/Scripts/LevelEditor/TileData.cs.meta similarity index 100% rename from Assets/LevelEditor/Scripts/TileData.cs.meta rename to Assets/Scripts/LevelEditor/TileData.cs.meta diff --git a/Assets/LevelEditor/Scripts/TilemapData.cs b/Assets/Scripts/LevelEditor/TilemapData.cs similarity index 100% rename from Assets/LevelEditor/Scripts/TilemapData.cs rename to Assets/Scripts/LevelEditor/TilemapData.cs diff --git a/Assets/LevelEditor/Scripts/TilemapData.cs.meta b/Assets/Scripts/LevelEditor/TilemapData.cs.meta similarity index 100% rename from Assets/LevelEditor/Scripts/TilemapData.cs.meta rename to Assets/Scripts/LevelEditor/TilemapData.cs.meta diff --git a/Assets/LevelEditor/Tiles.meta b/Assets/Tiles.meta similarity index 100% rename from Assets/LevelEditor/Tiles.meta rename to Assets/Tiles.meta diff --git a/Assets/LevelEditor/Tiles/StickSpawner.asset b/Assets/Tiles/StickSpawner.asset similarity index 100% rename from Assets/LevelEditor/Tiles/StickSpawner.asset rename to Assets/Tiles/StickSpawner.asset diff --git a/Assets/LevelEditor/Tiles/StickSpawner.asset.meta b/Assets/Tiles/StickSpawner.asset.meta similarity index 100% rename from Assets/LevelEditor/Tiles/StickSpawner.asset.meta rename to Assets/Tiles/StickSpawner.asset.meta