diff --git a/Assets/Prefabs/Buildings/Blacksmith.prefab b/Assets/Prefabs/Buildings/Blacksmith.prefab index ce7d8bd..248cb41 100644 --- a/Assets/Prefabs/Buildings/Blacksmith.prefab +++ b/Assets/Prefabs/Buildings/Blacksmith.prefab @@ -103,7 +103,7 @@ MonoBehaviour: _attack_interval: 0 _enemy: {fileID: 0} rangeOutline: {fileID: 4877144423808268021} - _range: 3 + _range: 1 _multiplier: 10 --- !u!1 &5799165302180276253 GameObject: @@ -162,7 +162,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 7, y: 7} + m_Size: {x: 3, y: 3} m_EdgeRadius: 0 --- !u!114 &2468754937282593442 MonoBehaviour: diff --git a/Assets/Prefabs/Buildings/Workshop.prefab b/Assets/Prefabs/Buildings/Workshop.prefab index 4fbc118..579678a 100644 --- a/Assets/Prefabs/Buildings/Workshop.prefab +++ b/Assets/Prefabs/Buildings/Workshop.prefab @@ -103,7 +103,7 @@ MonoBehaviour: _attack_interval: 0 _enemy: {fileID: 0} rangeOutline: {fileID: 4877144423808268021} - _range: 2 + _range: 1 _multiplier: 10 --- !u!1 &5799165302180276253 GameObject: @@ -162,7 +162,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 5, y: 5} + m_Size: {x: 3, y: 3} m_EdgeRadius: 0 --- !u!114 &2468754937282593442 MonoBehaviour: