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@ -82,7 +82,7 @@ public class Entity : LevelObject
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}
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}
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public void move() {
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public void Move() {
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if(!_animation.IsWalking) {
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_animation.PlayWalkAnim();
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}
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@ -25,7 +25,7 @@ public class Opponent : Entity
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transform.position += (Vector3)_movementVector;
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move();
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Move();
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}
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