Change range so it maybe unbugs the swords users; Also balance costs of units and cooldowns
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@ -12,7 +12,7 @@ MonoBehaviour:
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m_Name: Archer
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m_EditorClassIdentifier:
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_wood: 40
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_wood: 50
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_rock: 0
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_food: 20
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_cooldownInSeconds: 5
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_food: 0
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_cooldownInSeconds: 2
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@ -15,4 +15,4 @@ MonoBehaviour:
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_wood: 0
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_rock: 0
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_food: 10
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_cooldownInSeconds: 2
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_cooldownInSeconds: 1
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@ -15,4 +15,4 @@ MonoBehaviour:
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_wood: 0
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_rock: 0
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_food: 10
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_cooldownInSeconds: 4
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_cooldownInSeconds: 16
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@ -12,7 +12,7 @@ MonoBehaviour:
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_wood: 50
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_wood: 40
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_rock: 0
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_food: 0
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_cooldownInSeconds: 1
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@ -14,5 +14,5 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_wood: 0
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_rock: 0
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_food: 60
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_food: 100
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_cooldownInSeconds: 15
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@ -14,5 +14,5 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_wood: 0
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_rock: 0
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_food: 40
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_cooldownInSeconds: 5
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_food: 30
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_cooldownInSeconds: 4
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@ -1492,7 +1492,7 @@ BoxCollider2D:
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@ -1503,7 +1503,7 @@ BoxCollider2D:
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m_Size: {x: 2, y: 0.5}
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--- !u!114 &5820928541022274641
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MonoBehaviour:
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@ -349,7 +349,7 @@ BoxCollider2D:
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@ -360,7 +360,7 @@ BoxCollider2D:
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m_Size: {x: 2, y: 0.5}
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--- !u!114 &1423215562883577554
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MonoBehaviour:
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