moved shaders and materials to right folder

trying to keep everything tidy
This commit is contained in:
Felix Boucher 2023-06-03 09:46:20 -04:00
parent 0a8f5d1a5a
commit b3fd252869
8 changed files with 17 additions and 30 deletions

View File

@ -1,18 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LogScript : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Debug.Log(name);
}
// Update is called once per frame
void Update()
{
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: b932d1ef86bd10b43b9ee974d9835936
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Materials.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 23ce8df0343944e4897e77421da60404
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -7,7 +7,7 @@ Material:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Shader Graphs_New Shader Graph
m_Name: UniformColorable
m_Shader: {fileID: -6465566751694194690, guid: 5aed7d9426a25544b928536f1bd9edc0, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []

8
Assets/Shaders.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bde8f0b9ecbb25b4eb030e528397952d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: