From b8d4907efb345017630f546155ea4cd19e300413 Mon Sep 17 00:00:00 2001 From: craftwill Date: Sun, 29 Oct 2023 17:06:46 -0400 Subject: [PATCH] Removed useless script --- Assets/Scripts/ReloadSceneButton.cs | 11 ----------- Assets/Scripts/ReloadSceneButton.cs.meta | 11 ----------- 2 files changed, 22 deletions(-) delete mode 100644 Assets/Scripts/ReloadSceneButton.cs delete mode 100644 Assets/Scripts/ReloadSceneButton.cs.meta diff --git a/Assets/Scripts/ReloadSceneButton.cs b/Assets/Scripts/ReloadSceneButton.cs deleted file mode 100644 index ce0955e..0000000 --- a/Assets/Scripts/ReloadSceneButton.cs +++ /dev/null @@ -1,11 +0,0 @@ -using UnityEngine; -using UnityEngine.SceneManagement; - -public class ReloadSceneButton : MonoBehaviour -{ - public void ReloadCurrentScene() - { - string currentSceneName = SceneManager.GetActiveScene().name; - SceneManager.LoadScene(currentSceneName); - } -} \ No newline at end of file diff --git a/Assets/Scripts/ReloadSceneButton.cs.meta b/Assets/Scripts/ReloadSceneButton.cs.meta deleted file mode 100644 index c700c0d..0000000 --- a/Assets/Scripts/ReloadSceneButton.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: ac3399698c0871a47952534af414a379 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: