- Implémentation complète de l'affichage des icônes sur la sélection des niveaux;
- Réunsinage de l'appel de niveau.
This commit is contained in:
parent
c48f275fce
commit
c4f5e677bf
@ -268,6 +268,18 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 20
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1340105976}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: CallLevelWorld1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: WorldEditor, GameAssembly
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument
|
||||
value: 5
|
||||
@ -415,6 +427,18 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 18.999992
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1340105976}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: CallLevelWorld1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: WorldEditor, GameAssembly
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument
|
||||
value: 8
|
||||
@ -562,6 +586,18 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 19.999992
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1340105976}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: CallLevelWorld1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: WorldEditor, GameAssembly
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument
|
||||
value: 11
|
||||
@ -1030,6 +1066,18 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 19.999992
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1340105976}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: CallLevelWorld1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: WorldEditor, GameAssembly
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument
|
||||
value: 9
|
||||
@ -1253,6 +1301,18 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 17.999992
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1340105976}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: CallLevelWorld1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: WorldEditor, GameAssembly
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument
|
||||
value: 4
|
||||
@ -1357,6 +1417,17 @@ GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 1893888152770301340, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
m_PrefabInstance: {fileID: 1330348922}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &1340105976 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 3405186844740662671, guid: 074c072b696214a4ba44ff66e9a7d9a6, type: 3}
|
||||
m_PrefabInstance: {fileID: 3405186843506383548}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 551b5e1cdf881454091dab91f3b468e8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1001 &1355576000
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1400,6 +1471,18 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 17.999992
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1340105976}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: CallLevelWorld1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: WorldEditor, GameAssembly
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument
|
||||
value: 6
|
||||
@ -1697,6 +1780,18 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 19.999992
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1340105976}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: CallLevelWorld1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: WorldEditor, GameAssembly
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument
|
||||
value: 10
|
||||
@ -1844,6 +1939,18 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 16.999992
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1340105976}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: CallLevelWorld1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: WorldEditor, GameAssembly
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument
|
||||
value: 2
|
||||
@ -2108,6 +2215,18 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 18.999992
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1340105976}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: CallLevelWorld1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: WorldEditor, GameAssembly
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument
|
||||
value: 3
|
||||
@ -2255,6 +2374,18 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 17.999992
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1340105976}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: CallLevelWorld1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: WorldEditor, GameAssembly
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument
|
||||
value: 7
|
||||
@ -2359,6 +2490,50 @@ GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 1893888152770301340, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
m_PrefabInstance: {fileID: 1878632746}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1896950921
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1896950923}
|
||||
- component: {fileID: 1896950922}
|
||||
m_Layer: 0
|
||||
m_Name: LevelSave
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1896950922
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1896950921}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fc8ad172127676148a68f7d85f01e5dc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!4 &1896950923
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1896950921}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 527.7125, y: 260.25394, z: 5.853995}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &1893888154391728751
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -2398,6 +2573,18 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 16.999992
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1340105976}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: CallLevelWorld1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: WorldEditor, GameAssembly
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1893888152770301338, guid: eb25bde5e3c72d34fbc9095e2c83cdb4, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument
|
||||
value: 1
|
||||
@ -2552,6 +2739,10 @@ PrefabInstance:
|
||||
propertyPath: m_Name
|
||||
value: WorldMapEditor
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3405186844740662671, guid: 074c072b696214a4ba44ff66e9a7d9a6, type: 3}
|
||||
propertyPath: saveClass
|
||||
value:
|
||||
objectReference: {fileID: 1896950922}
|
||||
- target: {fileID: 3405186844740662671, guid: 074c072b696214a4ba44ff66e9a7d9a6, type: 3}
|
||||
propertyPath: buttonList.Array.size
|
||||
value: 11
|
||||
|
||||
@ -9,13 +9,15 @@ using UnityEditor;
|
||||
public class WorldEditor : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
GameObject[] buttonList;
|
||||
private GameObject[] buttonList;
|
||||
[SerializeField]
|
||||
private Sprite _unlockedIcon;
|
||||
[SerializeField]
|
||||
private Sprite _lockedIcon;
|
||||
[SerializeField]
|
||||
private Sprite _savedIcon;
|
||||
[SerializeField]
|
||||
private LevelSaveClass saveClass;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
@ -35,23 +37,25 @@ public class WorldEditor : MonoBehaviour
|
||||
*/
|
||||
public void UnlockLevels()
|
||||
{
|
||||
int counterIndex = 0;
|
||||
foreach(GameObject CurrentLevelButton in buttonList)
|
||||
{
|
||||
//TODO: a Remplacer avec une confirmation que le niveau est debloque.
|
||||
if (true)
|
||||
if (saveClass.GetLevelState(counterIndex) == LevelSaveClass.LevelState.UNLOCKED)
|
||||
{
|
||||
CurrentLevelButton.SetActive(true);
|
||||
ShowUnlockedIcon(CurrentLevelButton);
|
||||
}
|
||||
else if (false)
|
||||
else if (saveClass.GetLevelState(counterIndex) == LevelSaveClass.LevelState.LOCKED)
|
||||
{
|
||||
CurrentLevelButton.SetActive(false);
|
||||
//CurrentLevelButton.SetActive(false);
|
||||
ShowLockedIcon(CurrentLevelButton);
|
||||
}
|
||||
else
|
||||
{
|
||||
CurrentLevelButton.SetActive(true);
|
||||
ShowSavedIcon(CurrentLevelButton);
|
||||
}
|
||||
counterIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
@ -72,7 +76,7 @@ public class WorldEditor : MonoBehaviour
|
||||
public void CallLevelWorld1(int levelToCall)
|
||||
{
|
||||
string levelToGet = "1-" + levelToCall;
|
||||
if (buttonList[levelToCall - 1].GetComponent<Image>().sprite.name != "worldmap_level_locked.png")
|
||||
if (buttonList[levelToCall - 1].GetComponent<Image>().sprite.name != "worldmap_level_locked")
|
||||
{
|
||||
LevelManager.Instance.LoadLevel(levelToGet, true);
|
||||
}
|
||||
|
||||
45
Assets/Scripts/LevelManager/LevelSaveClass.cs
Normal file
45
Assets/Scripts/LevelManager/LevelSaveClass.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class LevelSaveClass : MonoBehaviour
|
||||
{
|
||||
public enum LevelState
|
||||
{
|
||||
UNLOCKED,
|
||||
LOCKED,
|
||||
SAVED
|
||||
}
|
||||
|
||||
private LevelState[] levelUnlocked = { LevelState.UNLOCKED, LevelState.UNLOCKED, LevelState.UNLOCKED, LevelState.SAVED,
|
||||
LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED };
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void UnlockNextLevel(int levelNumber)
|
||||
{
|
||||
if(levelNumber == 10)
|
||||
{
|
||||
//UnlockNextWorld();
|
||||
}
|
||||
else
|
||||
{
|
||||
levelUnlocked[levelNumber + 1] = LevelState.UNLOCKED;
|
||||
}
|
||||
}
|
||||
|
||||
public LevelState GetLevelState(int index)
|
||||
{
|
||||
return levelUnlocked[index];
|
||||
}
|
||||
}
|
||||
11
Assets/Scripts/LevelManager/LevelSaveClass.cs.meta
Normal file
11
Assets/Scripts/LevelManager/LevelSaveClass.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fc8ad172127676148a68f7d85f01e5dc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Loading…
x
Reference in New Issue
Block a user