Fix compile errors
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@ -1,7 +1,6 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using static Codice.Client.Common.WebApi.WebApiEndpoints;
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public class CloudAnimation : MonoBehaviour
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{
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@ -1,4 +1,3 @@
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using Codice.CM.Client.Differences;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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@ -2,9 +2,10 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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using GatherAndDefend.Events;
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor(typeof(LoadingScreen))]
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public class LoadingScreenEditor : Editor
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{
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@ -22,6 +23,7 @@ public class LoadingScreenEditor : Editor
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}
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}
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}
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#endif
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/// <summary>
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/// the view-model associated with the loading screen view.
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