diff --git a/Assets/Scripts/Tiles/ResourceTile.cs b/Assets/Scripts/Tiles/ResourceTile.cs index 26bfe99..4424330 100644 --- a/Assets/Scripts/Tiles/ResourceTile.cs +++ b/Assets/Scripts/Tiles/ResourceTile.cs @@ -26,10 +26,6 @@ public class ResourceTile : TileBase public override bool StartUp(Vector3Int position, ITilemap tilemap, GameObject go) { if (!Application.isPlaying) return base.StartUp(position, tilemap, go); - if (position == new Vector3Int(-5, -5)) - { - Debug.Log("Yo"); - } LevelManager.Instance.Add(new ResourceTileData((Vector3)position, name)); return base.StartUp(position, tilemap, go); } diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index afd8da9..7b42db3 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -76,7 +76,7 @@ PlayerSettings: androidFullscreenMode: 1 defaultIsNativeResolution: 1 macRetinaSupport: 1 - runInBackground: 0 + runInBackground: 1 captureSingleScreen: 0 muteOtherAudioSources: 0 Prepare IOS For Recording: 0