diff --git a/Assets/Scripts/UnitTree/UpgradePlacementButton.cs b/Assets/Scripts/UnitTree/UpgradePlacementButton.cs index 15e8c1b..2e0916e 100644 --- a/Assets/Scripts/UnitTree/UpgradePlacementButton.cs +++ b/Assets/Scripts/UnitTree/UpgradePlacementButton.cs @@ -65,13 +65,10 @@ public class UpgradePlacementButton : MonoBehaviour, IPointerClickHandler public void OnPointerClick(PointerEventData eventData) { - Debug.Log("-----CLICKED----"); if (CanUse()) { - Debug.Log("-----INSTANCIATING----"); //Change parent GameObject Vector3 instantiatePosition = _unitGameObject.transform.position; - Debug.Log("Upgrade clicked..."); Instantiate(_prefab, instantiatePosition, Quaternion.identity, _canvas.transform); ResourceManager resourceManager = ResourceManager.Instance; resourceManager.Remove(_unitCardInformation.Rock, _unitCardInformation.Wood, _unitCardInformation.Food);