From c9e791633f7d91da852be5a4e4d8c31a39d9f5d4 Mon Sep 17 00:00:00 2001 From: MaximilienBlanchardBizien1 Date: Sat, 12 Oct 2024 13:56:26 -0400 Subject: [PATCH] Increased the layer levels of the monsters currently in the game, making it so that they walk over the farm tiles instead of under. --- Assets/Prefabs/Monsters/Basic_monster.prefab | 2 +- Assets/Prefabs/Monsters/ClawClawRough_monster.prefab | 2 +- Assets/Prefabs/Monsters/SmolEye_monster.prefab | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Prefabs/Monsters/Basic_monster.prefab b/Assets/Prefabs/Monsters/Basic_monster.prefab index 7584d7a..cf08873 100644 --- a/Assets/Prefabs/Monsters/Basic_monster.prefab +++ b/Assets/Prefabs/Monsters/Basic_monster.prefab @@ -453,7 +453,7 @@ SortingGroup: m_Enabled: 1 m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 2 + m_SortingOrder: 5 --- !u!114 &7161153261079215068 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/Monsters/ClawClawRough_monster.prefab b/Assets/Prefabs/Monsters/ClawClawRough_monster.prefab index 00618f9..e1f3847 100644 --- a/Assets/Prefabs/Monsters/ClawClawRough_monster.prefab +++ b/Assets/Prefabs/Monsters/ClawClawRough_monster.prefab @@ -721,7 +721,7 @@ SortingGroup: m_Enabled: 1 m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 2 + m_SortingOrder: 5 --- !u!114 &7161153261079215068 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/Monsters/SmolEye_monster.prefab b/Assets/Prefabs/Monsters/SmolEye_monster.prefab index c8e28c8..4feca32 100644 --- a/Assets/Prefabs/Monsters/SmolEye_monster.prefab +++ b/Assets/Prefabs/Monsters/SmolEye_monster.prefab @@ -367,7 +367,7 @@ SortingGroup: m_Enabled: 1 m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 2 + m_SortingOrder: 5 --- !u!114 &7161153261079215068 MonoBehaviour: m_ObjectHideFlags: 0