Added warning on house card to let player know to build one (#5)
Reviewed-on: #5 Reviewed-by: Ader_Alisma <ader.alisma.1@ens.etsmtl.ca> Co-authored-by: craftwill <william-gin1@hotmail.com> Co-committed-by: craftwill <william-gin1@hotmail.com>
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@ -0,0 +1,28 @@
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using GatherAndDefend.Events;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MaximumPopulationReachedCardAlert : MonoBehaviour
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{
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[SerializeField] private Animator _warningAnimator;
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private void Start()
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{
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EventAggregator.Instance.GetEvent<PopulationChangedEvent>().Attach(HandlePopulationChangedEvent);
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}
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private void HandlePopulationChangedEvent(PopulationChangedEventArgs args)
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{
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if (args.Pop / args.MaxPop >= GlobalConfig.Instance.Current.populationWarningPercentage)
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{
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// Show warning
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_warningAnimator.SetBool("isWarning", true);
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}
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else
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{
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// Hide warning
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@ -1,6 +1,12 @@
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using GatherAndDefend.Events;
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class PopulationChangedEvent : EventBase
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public struct PopulationChangedEventArgs
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{
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public float Pop;
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public float MaxPop;
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}
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public class PopulationChangedEvent : EventBase<PopulationChangedEventArgs>
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{
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}
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@ -86,7 +86,11 @@ public class ResourceManager : Singleton<ResourceManager>
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if (_currentPopulation != value)
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{
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_currentPopulation = value;
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EventAggregator.Instance.GetEvent<PopulationChangedEvent>().Invoke();
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EventAggregator.Instance.GetEvent<PopulationChangedEvent>().Invoke(
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new PopulationChangedEventArgs() {
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Pop = _currentPopulation,
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MaxPop = MaximumPopulation
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});
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}
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}
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}
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@ -98,7 +102,12 @@ public class ResourceManager : Singleton<ResourceManager>
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if (_maximumPopulation != value)
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{
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_maximumPopulation = value;
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EventAggregator.Instance.GetEvent<PopulationChangedEvent>().Invoke();
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EventAggregator.Instance.GetEvent<PopulationChangedEvent>().Invoke(
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new PopulationChangedEventArgs()
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{
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Pop = CurrentPopulation,
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MaxPop = _maximumPopulation
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});
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}
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}
|
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}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user