Added warning on house card to let player know to build one (#5)

Reviewed-on: #5
Reviewed-by: Ader_Alisma <ader.alisma.1@ens.etsmtl.ca>
Co-authored-by: craftwill <william-gin1@hotmail.com>
Co-committed-by: craftwill <william-gin1@hotmail.com>
This commit is contained in:
craftwill 2025-04-29 18:59:31 +00:00 committed by EliaGingras1
parent 3fdbbee765
commit cf1df05d6d
11 changed files with 1190 additions and 5 deletions

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@ -0,0 +1,28 @@
using GatherAndDefend.Events;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MaximumPopulationReachedCardAlert : MonoBehaviour
{
[SerializeField] private Animator _warningAnimator;
private void Start()
{
EventAggregator.Instance.GetEvent<PopulationChangedEvent>().Attach(HandlePopulationChangedEvent);
}
private void HandlePopulationChangedEvent(PopulationChangedEventArgs args)
{
if (args.Pop / args.MaxPop >= GlobalConfig.Instance.Current.populationWarningPercentage)
{
// Show warning
_warningAnimator.SetBool("isWarning", true);
}
else
{
// Hide warning
_warningAnimator.SetBool("isWarning", false);
}
}
}

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using GatherAndDefend.Events;
class PopulationChangedEvent : EventBase
public struct PopulationChangedEventArgs
{
public float Pop;
public float MaxPop;
}
public class PopulationChangedEvent : EventBase<PopulationChangedEventArgs>
{
}

View File

@ -86,7 +86,11 @@ public class ResourceManager : Singleton<ResourceManager>
if (_currentPopulation != value)
{
_currentPopulation = value;
EventAggregator.Instance.GetEvent<PopulationChangedEvent>().Invoke();
EventAggregator.Instance.GetEvent<PopulationChangedEvent>().Invoke(
new PopulationChangedEventArgs() {
Pop = _currentPopulation,
MaxPop = MaximumPopulation
});
}
}
}
@ -98,7 +102,12 @@ public class ResourceManager : Singleton<ResourceManager>
if (_maximumPopulation != value)
{
_maximumPopulation = value;
EventAggregator.Instance.GetEvent<PopulationChangedEvent>().Invoke();
EventAggregator.Instance.GetEvent<PopulationChangedEvent>().Invoke(
new PopulationChangedEventArgs()
{
Pop = CurrentPopulation,
MaxPop = _maximumPopulation
});
}
}
}