Debug log
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@ -86,6 +86,7 @@ public class GameObjectPlacementButton : UnitPlacementButton
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public override void OnPointerEnter(PointerEventData eventData)
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{
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Ally allyObj = _prefab.GetComponent<Ally>();
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Debug.Log("For " + _unitCardInformation.name + ": " + allyObj.Hp);
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TooltipManager.Instance.ShowTooltip(_unitCardInformation, allyObj.Hp.ToString(), allyObj.AttackDamage.ToString(), allyObj.AttackInterval.ToString());
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}
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