Merge commit

Ajout d'arrière-plan à l'affichage des ressources dans la scène TestDragAndDrop

Déterminé une destination fixe réaliste pour les yields

Suppression du Meat tile pour éviter une redondance avec le Farm tile
This commit is contained in:
Ader Alisma 01 2023-06-25 16:17:22 -04:00
parent f333c21e06
commit e55b1c8507
8 changed files with 129 additions and 46 deletions

View File

@ -135,6 +135,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
_resourceMakingAmount: 10
_resourceChoice: 2
_endPosition: {x: -2, y: 5}
--- !u!1 &6962989256011107503
GameObject:
m_ObjectHideFlags: 0

View File

@ -135,6 +135,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
_resourceMakingAmount: 10
_resourceChoice: 0
_endPosition: {x: -10, y: 5}
--- !u!1 &6962989256011107503
GameObject:
m_ObjectHideFlags: 0

View File

@ -135,6 +135,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
_resourceMakingAmount: 10
_resourceChoice: 1
_endPosition: {x: -5, y: 0}
--- !u!1 &6962989256011107503
GameObject:
m_ObjectHideFlags: 0

View File

@ -1723,6 +1723,8 @@ GameObject:
m_Component:
- component: {fileID: 1364544234}
- component: {fileID: 1364544236}
- component: {fileID: 1364544238}
- component: {fileID: 1364544237}
m_Layer: 5
m_Name: Wood
m_TagString: Untagged
@ -1770,7 +1772,7 @@ MonoBehaviour:
m_Top: 0
m_Bottom: 0
m_ChildAlignment: 4
m_Spacing: 0
m_Spacing: 5
m_ChildForceExpandWidth: 0
m_ChildForceExpandHeight: 0
m_ChildControlWidth: 0
@ -1778,6 +1780,44 @@ MonoBehaviour:
m_ChildScaleWidth: 0
m_ChildScaleHeight: 0
m_ReverseArrangement: 0
--- !u!114 &1364544237
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364544233}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: a9a9dd4da2d899b4fbf1bdac279f205f, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1364544238
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364544233}
m_CullTransparentMesh: 1
--- !u!1 &1461572642
GameObject:
m_ObjectHideFlags: 0
@ -1864,6 +1904,8 @@ GameObject:
m_Component:
- component: {fileID: 1472986333}
- component: {fileID: 1472986335}
- component: {fileID: 1472986337}
- component: {fileID: 1472986336}
m_Layer: 5
m_Name: Food
m_TagString: Untagged
@ -1911,7 +1953,7 @@ MonoBehaviour:
m_Top: 0
m_Bottom: 0
m_ChildAlignment: 4
m_Spacing: 0
m_Spacing: 5
m_ChildForceExpandWidth: 0
m_ChildForceExpandHeight: 0
m_ChildControlWidth: 0
@ -1919,6 +1961,44 @@ MonoBehaviour:
m_ChildScaleWidth: 0
m_ChildScaleHeight: 0
m_ReverseArrangement: 0
--- !u!114 &1472986336
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1472986332}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: b4ecdeb6795f5c944befcf087eef850c, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1472986337
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1472986332}
m_CullTransparentMesh: 1
--- !u!1 &1577235757
GameObject:
m_ObjectHideFlags: 0
@ -2009,6 +2089,8 @@ GameObject:
m_Component:
- component: {fileID: 1843606528}
- component: {fileID: 1843606529}
- component: {fileID: 1843606531}
- component: {fileID: 1843606530}
m_Layer: 5
m_Name: Rock
m_TagString: Untagged
@ -2056,7 +2138,7 @@ MonoBehaviour:
m_Top: 0
m_Bottom: 0
m_ChildAlignment: 4
m_Spacing: 0
m_Spacing: 5
m_ChildForceExpandWidth: 0
m_ChildForceExpandHeight: 0
m_ChildControlWidth: 0
@ -2064,6 +2146,44 @@ MonoBehaviour:
m_ChildScaleWidth: 0
m_ChildScaleHeight: 0
m_ReverseArrangement: 0
--- !u!114 &1843606530
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1843606527}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: c0fa0883074be5b4cb030fc39eb9d3c7, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1843606531
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1843606527}
m_CullTransparentMesh: 1
--- !u!1 &1932921574
GameObject:
m_ObjectHideFlags: 0

View File

@ -554,7 +554,6 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 588027704}
- component: {fileID: 588027705}
- component: {fileID: 588027706}
m_Layer: 5
m_Name: GameManager
@ -583,18 +582,6 @@ RectTransform:
m_AnchoredPosition: {x: 423, y: 178}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &588027705
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 588027703}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45e6e814b8c91334ca1d6d0e7f530fef, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &588027706
MonoBehaviour:
m_ObjectHideFlags: 0

View File

@ -23,6 +23,9 @@ public class ResourceMaker : MonoBehaviour
_startPosition = transform.position;
}
/// <summary>
/// D'après le choix de resource à générer, choisi le prefab à instancier
/// </summary>
private void Update()
{
if (_isPlaying)
@ -51,8 +54,5 @@ public class ResourceMaker : MonoBehaviour
}
}
/// <summary>
/// D'après le choix de resource à générer, choisi le prefab à instancier
/// </summary>
public void GenerateResource(){_isPlaying = true;}
}

View File

@ -1,19 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84b05f2a26f63da46a1028488482d079, type: 3}
m_Name: Meat
m_EditorClassIdentifier:
_sprite: {fileID: 21300000, guid: b1e6b8ebeb2e25f4f8c5de93a31dd6a2, type: 3}
_isCollidable: 0
_yieldPrefab: {fileID: 6962989255644195630, guid: a2dc5d9672c10074fa9c35c12f6339c1, type: 3}
_yieldSpeed: 0.5
_randomPositionConfig: 0.5

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: a19b3b6859986b449aac7484e064097a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: