Merge remote-tracking branch 'origin/main' into feature/animationRecolte

This commit is contained in:
Ader Alisma 01 2023-06-25 13:56:24 -04:00
commit f333c21e06
24 changed files with 4919 additions and 873 deletions

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- _EnableExternalAlpha: 0
- _OutlineThickness: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 0}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c14409fbe59d3a947a21aab7ffa6f6d0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -13,6 +13,7 @@ public class Archer : Ally
void Start() { void Start() {
_rigidbodyAlly = GetComponent<Rigidbody2D>(); _rigidbodyAlly = GetComponent<Rigidbody2D>();
Animation = gameObject.AddComponent<AnimationEntity>();
} }
void Update() { void Update() {
@ -25,9 +26,12 @@ public class Archer : Ally
} }
void AttackEnemy() { void AttackEnemy() {
//Attack Cooldown //Attack Cooldown
if(AttackSpeed < AttackSpeedWait) { if(AttackSpeed < AttackSpeedWait) {
Animation.Attack();
GameObject _newArrow = Instantiate(_arrow, _rigidbodyAlly.position, Quaternion.identity); GameObject _newArrow = Instantiate(_arrow, _rigidbodyAlly.position, Quaternion.identity);
//Warning : the Speed of the arrow is equal to the speed of this unit, if this unit need to move, use an other variable ! //Warning : the Speed of the arrow is equal to the speed of this unit, if this unit need to move, use an other variable !

View File

@ -0,0 +1,33 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AnimationEntity : MonoBehaviour
{
private Animator _animator_entity;
private bool _doSomething = false;
void Start() {
_animator_entity = GetComponentInChildren<Animator>();
}
void Update() {
if (_doSomething && _animator_entity.GetCurrentAnimatorStateInfo(0).normalizedTime >= 1f)
{
Idle();
_doSomething = false;
}
}
public void Idle() {
_animator_entity.Play("idle", 0, 0f);
}
public void Attack() {
_animator_entity.Play("attack", 0, 0f);
_doSomething = true;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 52b5039c6ed892a42b71ae16566ae511
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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View File

@ -1,9 +1,14 @@
using Codice.CM.Client.Differences;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
public abstract class DraggablePlaceholder : MonoBehaviour public abstract class DraggablePlaceholder : MonoBehaviour
{ {
public int Food { get; set; }
public int Rock { get; set; }
public int Wood { get; set; }
protected const string OutlineColor = "_OutlineColor"; protected const string OutlineColor = "_OutlineColor";
[SerializeField] [SerializeField]
@ -13,7 +18,7 @@ public abstract class DraggablePlaceholder : MonoBehaviour
protected Camera _mainCamCache; protected Camera _mainCamCache;
protected Rect _lvlBoundsCache; protected Rect _lvlBoundsCache;
protected bool _isOnValidPosition; protected bool _canBePlacedHere;
private List<SpriteRenderer> _outlineRenderers = new List<SpriteRenderer>(); private List<SpriteRenderer> _outlineRenderers = new List<SpriteRenderer>();
public List<SpriteRenderer> OutlineRenderers public List<SpriteRenderer> OutlineRenderers
@ -41,8 +46,9 @@ public abstract class DraggablePlaceholder : MonoBehaviour
{ {
if (!Input.GetMouseButton(0)) if (!Input.GetMouseButton(0))
{ {
if (_isOnValidPosition) if (_canBePlacedHere)
{ {
ResourceManager.Instance.Remove(Rock, Wood, Food);
Place(); Place();
} }
Destroy(gameObject); Destroy(gameObject);
@ -50,7 +56,7 @@ public abstract class DraggablePlaceholder : MonoBehaviour
UpdatePosition(); UpdatePosition();
_isOnValidPosition = CanBePlacedHere(); _canBePlacedHere = CanBePlacedHere();
ShowValidity(); ShowValidity();
} }
@ -74,7 +80,8 @@ public abstract class DraggablePlaceholder : MonoBehaviour
/// </summary> /// </summary>
public virtual bool CanBePlacedHere() public virtual bool CanBePlacedHere()
{ {
return !LevelManager.Instance.Has<ILevelObject>(obj => obj.Position.IsContainedIn(transform.position)); return !LevelManager.Instance.Has<ILevelObject>(obj => obj.Position.IsContainedIn(transform.position))
&& ResourceManager.Instance.EnoughFor(Rock, Wood, Food);
} }
/// <summary> /// <summary>
@ -85,7 +92,7 @@ public abstract class DraggablePlaceholder : MonoBehaviour
/// <returns></returns> /// <returns></returns>
public virtual void ShowValidity() public virtual void ShowValidity()
{ {
Color getColor() => _isOnValidPosition ? _validColor : _invalidColor; Color getColor() => _canBePlacedHere ? _validColor : _invalidColor;
foreach (var child in _outlineRenderers) foreach (var child in _outlineRenderers)
{ {

View File

@ -5,7 +5,7 @@ public class GameObjectPlacementButton : UnitPlacementButton
{ {
[SerializeField] [SerializeField]
private GameObject _prefab; private GameObject _prefab;
protected override void Place() protected override DraggablePlaceholder Place()
{ {
var instance = Instantiate(_prefab); var instance = Instantiate(_prefab);
@ -20,6 +20,7 @@ public class GameObjectPlacementButton : UnitPlacementButton
foreach (var script in instance.transform.GetAllComponents<MonoBehaviour>()) Destroy(script); foreach (var script in instance.transform.GetAllComponents<MonoBehaviour>()) Destroy(script);
var placeholder = instance.AddComponent<ObjectPlaceholder>(); var placeholder = instance.AddComponent<ObjectPlaceholder>();
placeholder.Prefab = _prefab; placeholder.Prefab = _prefab;
//assign outline material to all renderers of the placeholder //assign outline material to all renderers of the placeholder
@ -34,9 +35,9 @@ public class GameObjectPlacementButton : UnitPlacementButton
placeholder.OutlineRenderers.Add(rend); placeholder.OutlineRenderers.Add(rend);
} }
CreateRange(placeholder, detectionRect); CreateRange(placeholder, detectionRect);
return placeholder;
} }
void CreateRange(DraggablePlaceholder placeholder, Rect detectionRect) void CreateRange(DraggablePlaceholder placeholder, Rect detectionRect)

View File

@ -5,7 +5,7 @@ using UnityEngine;
public class TilePlacementButton : UnitPlacementButton public class TilePlacementButton : UnitPlacementButton
{ {
public LevelTile tile; public LevelTile tile;
protected override void Place() protected override DraggablePlaceholder Place()
{ {
var instance = new GameObject(tile.name); var instance = new GameObject(tile.name);
var placeholder = instance.AddComponent<TilePlaceholder>(); var placeholder = instance.AddComponent<TilePlaceholder>();
@ -15,5 +15,6 @@ public class TilePlacementButton : UnitPlacementButton
rend.sortingLayerName = "Character"; rend.sortingLayerName = "Character";
rend.material = _outlineMaterial; rend.material = _outlineMaterial;
rend.sortingOrder = 2; rend.sortingOrder = 2;
return placeholder;
} }
} }

View File

@ -1,17 +1,56 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using TMPro;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
using UnityEngine.UI;
[RequireComponent(typeof(Button))]
public abstract class UnitPlacementButton : MonoBehaviour, IPointerDownHandler public abstract class UnitPlacementButton : MonoBehaviour, IPointerDownHandler
{ {
[SerializeField] [SerializeField]
protected Material _outlineMaterial; protected Material _outlineMaterial;
[SerializeField] [SerializeField]
protected Sprite _detectionRangeSprite; protected Sprite _detectionRangeSprite;
[SerializeField]
private int _wood;
[SerializeField]
private int _rock;
[SerializeField]
private int _food;
private Button _button;
[SerializeField]
private TMP_Text _foodLabel;
[SerializeField]
private TMP_Text _woodLabel;
[SerializeField]
private TMP_Text _rockLabel;
protected virtual void Start()
{
_button = GetComponent<Button>();
}
protected virtual void Update()
{
_button.interactable = ResourceManager.Instance.EnoughFor(_rock, _wood, _food);
SetTextFor(_foodLabel, _food);
SetTextFor(_rockLabel, _rock);
SetTextFor(_woodLabel, _wood);
}
void SetTextFor(TMP_Text label, int value)
{
label.transform.parent.gameObject.SetActive(value > 0);
label.text = "" + value;
}
public void OnPointerDown(PointerEventData eventData) public void OnPointerDown(PointerEventData eventData)
{ {
Place(); if (!_button.interactable) return;
var placeholder = Place();
placeholder.Rock = _rock;
placeholder.Wood = _wood;
placeholder.Food = _food;
} }
protected abstract void Place(); protected abstract DraggablePlaceholder Place();
} }

View File

@ -15,6 +15,7 @@ public class Entity : LevelObject
[SerializeField] [SerializeField]
private float _attack_speed; private float _attack_speed;
private float _attack_speed_wait = 0f; private float _attack_speed_wait = 0f;
private AnimationEntity _animation;
//Enemy Spotted //Enemy Spotted
private bool _isEnemyDetected = false; private bool _isEnemyDetected = false;
@ -64,6 +65,12 @@ public class Entity : LevelObject
set { _enemy = value; } set { _enemy = value; }
} }
public AnimationEntity Animation
{
get { return _animation; }
set { _animation = value; }
}
#region [LevelManager code] #region [LevelManager code]
public override bool Equals(ILevelObject other) public override bool Equals(ILevelObject other)
{ {

View File

@ -3,7 +3,7 @@ using UnityEngine;
/// <summary> /// <summary>
/// Sert d'inventaire et gère l'accès aux ressources /// Sert d'inventaire et gère l'accès aux ressources
/// </summary> /// </summary>
public class ResourceManager : MonoBehaviour public class ResourceManager : Singleton<ResourceManager>
{ {
private static ResourceManager _instance = null; private static ResourceManager _instance = null;
private int _rockAmount = 20; private int _rockAmount = 20;
@ -13,27 +13,6 @@ public class ResourceManager : MonoBehaviour
private const int MAX = 100; private const int MAX = 100;
private const int MIN = 0; private const int MIN = 0;
public ResourceManager() { }
public static ResourceManager Instance
{
get
{
return _instance;
}
}
private void Awake()
{
if (_instance != null && _instance != this)
{
Destroy(this);
}
else
{
_instance = this;
}
}
public int RockAmount public int RockAmount
{ {
set set

View File

@ -59,6 +59,9 @@
}, },
{ {
"m_Id": "7aa529fabe2b4b199495cc44e889cc4b" "m_Id": "7aa529fabe2b4b199495cc44e889cc4b"
},
{
"m_Id": "b11ac65f24a34a4b89384329efe707dc"
} }
], ],
"m_GroupDatas": [], "m_GroupDatas": [],
@ -92,6 +95,20 @@
"m_SlotId": 0 "m_SlotId": 0
} }
}, },
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "03db1e07f0ee40d5bbb14b9afba574cc"
},
"m_SlotId": 0
},
"m_InputSlot": {
"m_Node": {
"m_Id": "b11ac65f24a34a4b89384329efe707dc"
},
"m_SlotId": 0
}
},
{ {
"m_OutputSlot": { "m_OutputSlot": {
"m_Node": { "m_Node": {
@ -204,6 +221,20 @@
"m_SlotId": 1 "m_SlotId": 1
} }
}, },
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "9a7d1b885a4e4686adebd71427853c28"
},
"m_SlotId": 2
},
"m_InputSlot": {
"m_Node": {
"m_Id": "b11ac65f24a34a4b89384329efe707dc"
},
"m_SlotId": 1
}
},
{ {
"m_OutputSlot": { "m_OutputSlot": {
"m_Node": { "m_Node": {
@ -487,6 +518,30 @@
] ]
} }
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "1e5d0b6e4ea849c1af623505437e3d55",
"m_Id": 2,
"m_DisplayName": "Out",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{ {
"m_SGVersion": 0, "m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
@ -887,10 +942,10 @@
"m_Expanded": true, "m_Expanded": true,
"m_Position": { "m_Position": {
"serializedVersion": "2", "serializedVersion": "2",
"x": 1697.5999755859375, "x": 1680.800048828125,
"y": -127.99999237060547, "y": -154.39999389648438,
"width": 208.0, "width": 208.0,
"height": 301.60003662109377 "height": 301.5999755859375
} }
}, },
"m_Slots": [ "m_Slots": [
@ -1017,6 +1072,30 @@
"m_Labels": [] "m_Labels": []
} }
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "8992789161914a099c54c3eb46f3f39c",
"m_Id": 1,
"m_DisplayName": "B",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "B",
"m_StageCapability": 3,
"m_Value": {
"x": 1.0,
"y": 1.0,
"z": 1.0,
"w": 1.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{ {
"m_SGVersion": 0, "m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode",
@ -1156,6 +1235,49 @@
"m_Labels": [] "m_Labels": []
} }
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SubtractNode",
"m_ObjectId": "b11ac65f24a34a4b89384329efe707dc",
"m_Group": {
"m_Id": ""
},
"m_Name": "Subtract",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 1680.800048828125,
"y": -477.6000061035156,
"width": 208.0,
"height": 301.5999755859375
}
},
"m_Slots": [
{
"m_Id": "c61e864a2bb9473399f2da113e515de3"
},
{
"m_Id": "8992789161914a099c54c3eb46f3f39c"
},
{
"m_Id": "1e5d0b6e4ea849c1af623505437e3d55"
}
],
"synonyms": [
"subtraction",
"remove",
"minus",
"take away"
],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
}
}
{ {
"m_SGVersion": 0, "m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
@ -1255,6 +1377,30 @@
} }
} }
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "c61e864a2bb9473399f2da113e515de3",
"m_Id": 0,
"m_DisplayName": "A",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "A",
"m_StageCapability": 3,
"m_Value": {
"x": 1.0,
"y": 1.0,
"z": 1.0,
"w": 1.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{ {
"m_SGVersion": 0, "m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",

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@ -14,6 +14,6 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_sprite: {fileID: 21300000, guid: ccca3e050cb082b45af0a099790463f6, type: 3} _sprite: {fileID: 21300000, guid: ccca3e050cb082b45af0a099790463f6, type: 3}
_isCollidable: 0 _isCollidable: 0
_yieldPrefab: {fileID: 0} _yieldPrefab: {fileID: 6962989255644195630, guid: a2dc5d9672c10074fa9c35c12f6339c1, type: 3}
_yieldSpeed: 0 _yieldSpeed: 0.1
_randomPositionConfig: 0.5 _randomPositionConfig: 0.25