Remove includes preventing build (#20)

Reviewed-on: #20
Co-authored-by: William <william-gin1@hotmail.com>
Co-committed-by: William <william-gin1@hotmail.com>
This commit is contained in:
William 2025-11-09 15:39:42 +00:00 committed by EliaGingras1
parent b2621bf03d
commit fd002a54a8
4 changed files with 0 additions and 4 deletions

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@ -1,6 +1,5 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEditorInternal;
using UnityEngine; using UnityEngine;
[CreateAssetMenu(menuName = project_name + "/Global Config")] [CreateAssetMenu(menuName = project_name + "/Global Config")]

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@ -1,6 +1,5 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEditorInternal;
using UnityEngine; using UnityEngine;
public class Opponent : Entity public class Opponent : Entity

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@ -1,6 +1,5 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using Unity.VisualScripting.YamlDotNet.Core.Tokens;
using UnityEngine; using UnityEngine;
public class Slow : Status public class Slow : Status

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@ -3,7 +3,6 @@ using TMPro;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
using UnityEngine.UI; using UnityEngine.UI;
using static PlasticGui.LaunchDiffParameters;
public class UpgradePlacementButton : MonoBehaviour, IPointerClickHandler, IPointerEnterHandler, IPointerExitHandler public class UpgradePlacementButton : MonoBehaviour, IPointerClickHandler, IPointerEnterHandler, IPointerExitHandler
{ {