Remove includes preventing build (#20)
Reviewed-on: #20 Co-authored-by: William <william-gin1@hotmail.com> Co-committed-by: William <william-gin1@hotmail.com>
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@ -1,6 +1,5 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditorInternal;
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using UnityEngine;
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[CreateAssetMenu(menuName = project_name + "/Global Config")]
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@ -1,6 +1,5 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditorInternal;
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using UnityEngine;
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public class Opponent : Entity
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@ -1,6 +1,5 @@
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using System.Collections;
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using System.Collections.Generic;
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using Unity.VisualScripting.YamlDotNet.Core.Tokens;
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using UnityEngine;
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public class Slow : Status
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@ -3,7 +3,6 @@ using TMPro;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using static PlasticGui.LaunchDiffParameters;
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public class UpgradePlacementButton : MonoBehaviour, IPointerClickHandler, IPointerEnterHandler, IPointerExitHandler
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{
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