Added Unit Tooltip #6

Merged
Ader_Alisma merged 15 commits from feature/UnitTooltip into main 2025-05-30 19:05:04 +00:00
25 changed files with 962 additions and 10 deletions

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@ -0,0 +1,58 @@
using GatherAndDefend.Events;
using System;
using System.Diagnostics;
public class TooltipManager : Singleton<TooltipManager>
{
private string _description;
public string Description { get { return _description; } }
private string _hp;
public string Hp { get { return _hp; } }
private string _damage;
public string Damage { get { return _damage; } }
private string _attackSpeed;
public string AttackSpeed { get { return _attackSpeed; } }
private bool _tooltipVisibility;
public bool TooltipVisibility { get { return _tooltipVisibility; } }
public void ShowTooltip(UnitCard unitCard, string hp, string dmg, string atkSpeed, bool isNotTile = true)
{
string description = DescriptionManager(unitCard);
_tooltipVisibility = true;
_description = description;
if (hp.Equals("0") && isNotTile)
{
_hp = "1";
} else
{
_hp = hp;
}
_damage = dmg;
_attackSpeed = atkSpeed;
EventAggregator.Instance.GetEvent<TooltipChangedEvent>().Invoke();
}
public void HideToolTip()
{
_tooltipVisibility = false;
EventAggregator.Instance.GetEvent<TooltipChangedEvent>().Invoke();
}
private string DescriptionManager(UnitCard unitCard)
{
if (unitCard != null)
{
string tooltipDescription;
if (unitCard.TooltipString != null && unitCard.TooltipString.Length > 0)
{
tooltipDescription = unitCard.TooltipString;
}
else
{
tooltipDescription = "Exemple de description d'unité pour " + unitCard.name.ToLower();
}
return tooltipDescription;
}
return null;
}
}

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@ -0,0 +1,45 @@
using GatherAndDefend.Events;
using TMPro;
using UnityEngine;
public class TooltipText : MonoBehaviour
{
private TooltipManager _tooltipManager;
[SerializeField]
private GameObject _tooltipPanel;
[SerializeField]
private TextMeshProUGUI _tooltipDescription;
[SerializeField]
private TextMeshProUGUI _tooltipHp;
[SerializeField]
private TextMeshProUGUI _tooltipDmg;
[SerializeField]
private TextMeshProUGUI _tooltipAttackSpeed;
private const string EMPTY_STRING = "";
private void Start()
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private Start() and remove the generated comments

private Start() and remove the generated comments
{
_tooltipManager = TooltipManager.Instance;
EventAggregator.Instance.GetEvent<TooltipChangedEvent>().Attach(OnEventUpdate);
}
// Update is called once per frame
private void OnEventUpdate()
{
if (_tooltipManager.TooltipVisibility)
{
_tooltipPanel.SetActive(true);
_tooltipDescription.text = _tooltipManager.Description;
_tooltipHp.text = (_tooltipManager.Hp.Equals("0") ? ("Intouchable") : "Points de vie: " + _tooltipManager.Hp);
_tooltipDmg.text = (_tooltipManager.Damage.Equals("0") ? "Ne peut pas attaquer" : "Dommage: " + _tooltipManager.Damage);
_tooltipAttackSpeed.text = (_tooltipManager.Damage.Equals("0") ? EMPTY_STRING : "Vitesse d'attaque: " + _tooltipManager.AttackSpeed);
}
else
{
_tooltipPanel.SetActive(false);
_tooltipDescription.text = EMPTY_STRING;
_tooltipHp.text = EMPTY_STRING;
_tooltipDmg.text = EMPTY_STRING;
_tooltipAttackSpeed.text = EMPTY_STRING;
}
}
}

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@ -2,6 +2,7 @@
using System.Linq;
using UnityEditor;
using UnityEngine;
using UnityEngine.EventSystems;
public class GameObjectPlacementButton : UnitPlacementButton
{
@ -81,4 +82,16 @@ public class GameObjectPlacementButton : UnitPlacementButton
detection.transform.localPosition = detectionRect.position;
detection.transform.localScale = detectionRect.size;
}
public override void OnPointerEnter(PointerEventData eventData)
{
Ally allyObj = _prefab.GetComponent<Ally>();
TooltipManager.Instance.ShowTooltip(_unitCardInformation, allyObj.Hp.ToString(), allyObj.AttackDamage.ToString(), allyObj.AttackInterval.ToString());
}
public override void OnPointerExit(PointerEventData eventData)
{
base.OnPointerExit(eventData);
TooltipManager.Instance.HideToolTip();
}
}

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@ -1,10 +1,10 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class TilePlacementButton : UnitPlacementButton
{
public LevelTile tile;
const string NULL = "0";
protected override bool CanPlace()
{
@ -23,4 +23,14 @@ public class TilePlacementButton : UnitPlacementButton
rend.sortingOrder = 2;
return placeholder;
}
public override void OnPointerEnter(PointerEventData eventData)
{
TooltipManager.Instance.ShowTooltip(_unitCardInformation, NULL, NULL, NULL, false);
}
public override void OnPointerExit(PointerEventData eventData)
{
TooltipManager.Instance.HideToolTip();
}
}

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@ -11,9 +11,12 @@ public class UnitCard : ScriptableObject
protected int _food;
[SerializeField]
protected int _cooldownInSeconds = 3;
[SerializeField, TextArea(10, 100)]
protected string _tooltipString;
public int Wood => _wood;
public int Rock => _rock;
public int Food => _food;
public int CooldownInSeconds => _cooldownInSeconds;
public string TooltipString => _tooltipString;
}

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@ -5,7 +5,7 @@ using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public abstract class UnitPlacementButton : PlacementButton
public abstract class UnitPlacementButton : PlacementButton, IPointerEnterHandler, IPointerExitHandler
{
[SerializeField]
protected Sprite _detectionRangeSprite;
@ -24,6 +24,11 @@ public abstract class UnitPlacementButton : PlacementButton
protected Image _cooldownIndicator;
protected bool _lockedByCooldown;
protected override void Start()
{
base.Start();
}
protected override void Update()
{
base.Update();
@ -77,4 +82,8 @@ public abstract class UnitPlacementButton : PlacementButton
{
return base.CanPlace() && !_lockedByCooldown;
}
public virtual void OnPointerEnter(PointerEventData eventData){}
public virtual void OnPointerExit(PointerEventData eventData){}
}

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@ -0,0 +1,5 @@
using GatherAndDefend.Events;
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Review

weird image.png

weird <img width="332" alt="image.png" src="attachments/602d9d1c-886c-4469-8192-628c1ff58d16">
7.5 KiB
Review

Warning commun avec Gitea. Ça n'a pas l'air de causer des erreurs pour le code

Warning commun avec Gitea. Ça n'a pas l'air de causer des erreurs pour le code
public class TooltipChangedEvent : EventBase
{
}

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@ -4,7 +4,7 @@ using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class UpgradePlacementButton : MonoBehaviour, IPointerClickHandler
public class UpgradePlacementButton : MonoBehaviour, IPointerClickHandler, IPointerEnterHandler, IPointerExitHandler
{
private Button _button;
@ -77,6 +77,7 @@ public class UpgradePlacementButton : MonoBehaviour, IPointerClickHandler
resourceManager.Remove(_unitCardInformation.Rock, _unitCardInformation.Wood, _unitCardInformation.Food);
Destroy(_unitGameObject);
Destroy(_buttonContainer);
HideTooltip();
}
}
@ -93,4 +94,19 @@ public class UpgradePlacementButton : MonoBehaviour, IPointerClickHandler
_canvas = canvas;
_unitArt.sprite = unitUpgrade.UpgradeCardArt;
}
public void OnPointerEnter(PointerEventData eventData)
{
Ally allyObj = _prefab.GetComponent<Ally>();
TooltipManager.Instance.ShowTooltip(_unitCardInformation, allyObj.Hp.ToString(), allyObj.AttackDamage.ToString(), allyObj.AttackInterval.ToString());
}
public void OnPointerExit(PointerEventData eventData)
{
HideTooltip();
}
private void HideTooltip()
{
TooltipManager.Instance.HideToolTip();
}
}