gather-and-defend/Assets/GlobalConfig.asset

39 lines
1.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 32e788fd2a7bdaf4ab145b64231cb833, type: 3}
m_Name: GlobalConfig
m_EditorClassIdentifier:
damageFlashIntensity: 1
enemySpeedMultiplier: 0.8
enemyDamageMultiplier: 1
enemyLifeMultiplier: 1
enemyRangeMultiplier: {x: 1, y: 1}
enemyAttackSpeedMultiplier: 1
groupSpawnDelay: 0.05
allyDamageMultiplier: 1
allyLifeMultiplier: 1
allyAttackSpeedMultiplier: 1
allySpeedMultiplier: 1
allyRangeMultiplier: {x: 1, y: 1}
basePopulation: 5
populationGivenPerHouse: 10
populationCostPerUnit: 1
populationWarningPercentage: 0.85
harvestDuration: 10
harvestAmount: 10
useRandomHarvestDuration: 1
randomHarvestDurationMinimum: 9
randomHarvestDurationMaximum: 11
loadingAddedTime: 0.2
baseTileSpawnSpeed: 33
tileSpawnAcceleration: 2