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Conjure/gather-and-defend
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gather-and-defend/Assets/Prefabs/UI/BuyableUnitsView
History
Felix Boucher 1b85e1c37f mettre tout le stock dans la scene Game
problème :

- la scène game n'avait pas toute les dernières features créées

solution :

- ajouté LevelManager, boutons d'ajout d'unités, labels de resources
2023-07-11 15:52:40 -04:00
..
BuyableUnitItem.prefab
Linked resource management to unit creation
2023-06-22 13:58:02 -04:00
BuyableUnitItem.prefab.meta
Added demo project sprites and a basic animated stickman
2023-05-09 19:20:41 -04:00
BuyableUnitsView.prefab
Added demo project sprites and a basic animated stickman
2023-05-09 19:20:41 -04:00
BuyableUnitsView.prefab.meta
Added demo project sprites and a basic animated stickman
2023-05-09 19:20:41 -04:00
GameObjectPlacementButton.prefab
mettre tout le stock dans la scene Game
2023-07-11 15:52:40 -04:00
GameObjectPlacementButton.prefab.meta
Linked resource management to unit creation
2023-06-22 13:58:02 -04:00
TilePlacementButton.prefab
mettre tout le stock dans la scene Game
2023-07-11 15:52:40 -04:00
TilePlacementButton.prefab.meta
Linked resource management to unit creation
2023-06-22 13:58:02 -04:00
UIButtonOutline.mat
Linked resource management to unit creation
2023-06-22 13:58:02 -04:00
UIButtonOutline.mat.meta
Linked resource management to unit creation
2023-06-22 13:58:02 -04:00
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