Déplacé le enum ResourceChoice vers classe Enum Suppression des fichiers .orig créés lors du merge conflict
23 lines
654 B
C#
23 lines
654 B
C#
using UnityEngine;
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/// <summary>
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/// Handles what happens when the user clicks on a collider
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/// </summary>
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public class ClickBehavior : MonoBehaviour
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{
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private void Update()
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{
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if (Input.GetMouseButton(0))
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{
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Vector2 clickPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
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RaycastHit2D hit = Physics2D.Raycast(clickPoint, transform.up);
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if (hit.collider != null)
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{
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if (hit.collider.CompareTag("Resource"))
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{
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hit.collider.GetComponent<ResourceMaker>().GenerateResource();
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}
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}
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}
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}
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}
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