2024-11-20 22:07:01 -05:00

33 lines
1.0 KiB
C#

using GatherAndDefend.Events;
using System;
public class TooltipManager : Singleton<TooltipManager>
{
private string _description;
public string Description { get { return _description; } }
private string _hp;
public string Hp { get { return _hp; } }
private string _damage;
public string Damage { get { return _damage; } }
private string _attackSpeed;
public string AttackSpeed { get { return _attackSpeed; } }
private bool _tooltipVisibility;
public bool TooltipVisibility { get { return _tooltipVisibility; } }
public void ShowTooltip(string description, string hp, string dmg, string atkSpeed)
{
_tooltipVisibility = true;
_description = description;
_hp = hp;
_damage = dmg;
_attackSpeed = atkSpeed;
EventAggregator.Instance.GetEvent<TooltipChangedEvent>().Invoke();
}
internal void HideToolTip()
{
_tooltipVisibility = false;
EventAggregator.Instance.GetEvent<TooltipChangedEvent>().Invoke();
}
}