MaximilienBlanchardBizien1 2ee445939f Re-added "GhostOpponent" Class
Re-added the "GhostOpponent" class to determine if the enemy is capable of dodging projectiles.
2025-07-19 14:57:28 -04:00

15 lines
230 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public struct OpponentTrait
{
public enum Trait
{
dodgeProjectiles,
spawnsEnemiesOnDeath
}
}