gather-and-defend/Assets/Audio/@AudioTemplates/Combat/Sound_BowArrowImpact.asset

21 lines
595 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 46e39f8c4a739ab43b87fda726289008, type: 3}
m_Name: Sound_BowArrowImpact
m_EditorClassIdentifier:
name: BowArrowImpact
clips:
- {fileID: 8300000, guid: c8ef79c1a0617114890ca26ecb70c74d, type: 3}
volume: 0.2
maxRandomPitchChange: 0.06
maxRandomVolumeReducedPercentage: 0.2