problème : pas de moyen de sauvegarder et de charger les niveaux entamés solution : fonctions save et load dans le LevelManager
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1011 B
Plaintext
1 line
1011 B
Plaintext
[{"Name":"StickSpawner","Position":[-8.0,-5.0,0.0],"Tilemap":"Spawners","_prefab":"baseArcher","_spawnOnStart":true,"_spawnSpeed":0.0},{"Name":"StickSpawner","Position":[-8.0,-3.0,0.0],"Tilemap":"Spawners","_prefab":"baseArcher","_spawnOnStart":true,"_spawnSpeed":0.0},{"Name":"StickSpawner","Position":[-8.0,-1.0,0.0],"Tilemap":"Spawners","_prefab":"baseArcher","_spawnOnStart":true,"_spawnSpeed":0.0},{"Name":"StickSpawner","Position":[-8.0,1.0,0.0],"Tilemap":"Spawners","_prefab":"baseArcher","_spawnOnStart":true,"_spawnSpeed":0.0},{"Name":"baseArcher(Clone)","Position":[-8.0,-5.0,0.0],"_hp":100,"_speed":0.0,"_attack_speed":2.0,"_attack_damage":10},{"Name":"baseArcher(Clone)","Position":[-8.0,-3.0,0.0],"_hp":100,"_speed":0.0,"_attack_speed":2.0,"_attack_damage":10},{"Name":"baseArcher(Clone)","Position":[-8.0,-1.0,0.0],"_hp":100,"_speed":0.0,"_attack_speed":2.0,"_attack_damage":10},{"Name":"baseArcher(Clone)","Position":[-8.0,1.0,0.0],"_hp":100,"_speed":0.0,"_attack_speed":2.0,"_attack_damage":10}] |