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Conjure/gather-and-defend
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gather-and-defend/Assets/Scripts/Ally
History
MaximilienBlanchardBizien1 1fd249a0d2 Made it so that buildings are not counted in the total population count, and that the player can still place those, even when the maximum population has been reached.
2024-09-24 10:50:46 -04:00
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Ally.cs
Made it so that buildings are not counted in the total population count, and that the player can still place those, even when the maximum population has been reached.
2024-09-24 10:50:46 -04:00
Ally.cs.meta
v2
2023-05-15 15:47:38 -04:00
Archer.cs
separate ally and enemy config + bugfixes
2023-08-30 14:57:01 -04:00
Archer.cs.meta
v2
2023-05-15 15:47:38 -04:00
Building.cs
population mechanic with art
2023-10-29 19:12:32 -04:00
Building.cs.meta
ajout classe building + debut condition victoire defaite (script et ui)
2023-09-18 16:47:06 -04:00
Harvester.cs
fixes to berry harvesting
2023-11-12 18:26:36 -05:00
Harvester.cs.meta
harvesters
2023-07-13 12:40:37 -04:00
HarvesterResourcePair.cs
fixes to berry harvesting
2023-11-12 18:26:36 -05:00
HarvesterResourcePair.cs.meta
changer l'apparence du harvester
2023-07-23 11:53:07 -04:00
House.cs
population mechanic with art
2023-10-29 19:12:32 -04:00
House.cs.meta
population mechanic with art
2023-10-29 19:12:32 -04:00
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