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Conjure/gather-and-defend
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Code Issues Pull Requests 1 Projects Wiki Activity
gather-and-defend/Assets/Scripts/Ally
History
Ader Alisma 01 679876ee21 Progress
2025-04-28 12:57:13 -04:00
..
Ally.cs
Implemented the basis for the castle unit, including having it shoot, the shooting range, and the upgrading logic.
2025-01-05 10:49:19 -05:00
Ally.cs.meta
v2
2023-05-15 15:47:38 -04:00
AllyUpgrade.cs
Progress
2025-04-28 12:57:13 -04:00
AllyUpgrade.cs.meta
Prefab UpgadeButtons, utilisation de EventSystems pour clique sur unités.
2024-06-08 18:52:58 -04:00
Archer.cs
separate ally and enemy config + bugfixes
2023-08-30 14:57:01 -04:00
Archer.cs.meta
v2
2023-05-15 15:47:38 -04:00
Building.cs
population mechanic with art
2023-10-29 19:12:32 -04:00
Building.cs.meta
ajout classe building + debut condition victoire defaite (script et ui)
2023-09-18 16:47:06 -04:00
Castle.cs
- Fixed an issue where the castle arrow couldn't fire at enemies in an angle, and only straight forward;
2025-01-05 16:33:16 -05:00
Castle.cs.meta
Implemented Castle data to the game. The only thing it's missing is the attack pattern.
2024-11-07 15:35:36 -05:00
Harvester.cs
fixes to berry harvesting
2023-11-12 18:26:36 -05:00
Harvester.cs.meta
harvesters
2023-07-13 12:40:37 -04:00
HarvesterResourcePair.cs
fixes to berry harvesting
2023-11-12 18:26:36 -05:00
HarvesterResourcePair.cs.meta
changer l'apparence du harvester
2023-07-23 11:53:07 -04:00
House.cs
population mechanic with art
2023-10-29 19:12:32 -04:00
House.cs.meta
population mechanic with art
2023-10-29 19:12:32 -04:00
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