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gather-and-defend
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gather-and-defend
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UnitUpgrades
History
Adam
e7a03f71ec
created bolas unit
2025-07-14 19:13:43 -04:00
..
Buildings
Production buildings (Mill, Workshop, Blacksmith) (
#10
)
2025-07-14 22:28:00 +00:00
Buildings.meta
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
Upgrade_Archer.asset
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
Upgrade_Archer.asset.meta
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
Upgrade_Bolas.asset
created bolas unit
2025-07-14 19:13:43 -04:00
Upgrade_Bolas.asset.meta
created bolas unit
2025-07-14 19:13:43 -04:00
Upgrade_Knight.asset
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
Upgrade_Knight.asset.meta
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
Upgrade_KnightOnHorse.asset
Adds knight on horse and its animations (
#8
)
2025-07-14 22:58:23 +00:00
Upgrade_KnightOnHorse.asset.meta
Adds knight on horse and its animations (
#8
)
2025-07-14 22:58:23 +00:00
Upgrade_Scorpion.asset
Add Scorpion unit; balance ranged units; balanced level13
2024-11-02 16:42:54 -04:00
Upgrade_Scorpion.asset.meta
Add Scorpion unit; balance ranged units; balanced level13
2024-11-02 16:42:54 -04:00
Upgrade_Swordsman.asset
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
Upgrade_Swordsman.asset.meta
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00