2025-06-30 03:41:44 -04:00

14 lines
435 B
C#

public class House : Building
{
public virtual float PopulationGiven => GlobalConfig.Instance.Current.populationGivenPerHouse;
public override void LevelStart()
{
ResourceManager.Instance.MaximumPopulation += PopulationGiven;
base.LevelStart();
}
public override void LevelDestroy()
{
ResourceManager.Instance.MaximumPopulation -= PopulationGiven;
base.LevelDestroy();
}
}