Ader Alisma 01 94f918d2dc Création de dossiers Script/PlayerAction et Prefab/Yield
Déplacé le enum ResourceChoice vers classe Enum

Suppression des fichiers .orig créés lors du merge conflict
2023-06-12 21:05:17 -04:00

23 lines
654 B
C#

using UnityEngine;
/// <summary>
/// Handles what happens when the user clicks on a collider
/// </summary>
public class ClickBehavior : MonoBehaviour
{
private void Update()
{
if (Input.GetMouseButton(0))
{
Vector2 clickPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
RaycastHit2D hit = Physics2D.Raycast(clickPoint, transform.up);
if (hit.collider != null)
{
if (hit.collider.CompareTag("Resource"))
{
hit.collider.GetComponent<ResourceMaker>().GenerateResource();
}
}
}
}
}