Felix-gabriel Boucher-luneau fe7485f815 Pull request #7: ranger les scripts du LevelEditor
Merge in CGD/gather-and-defend from maintenance/tidyUpRepo to main

* commit '5347f2c3fff0fbac0807beb259f6b440dea16e37':
  ranger les scripts du LevelEditor
2023-05-24 17:10:07 +00:00

24 lines
513 B
C#

using UnityEditor;
using UnityEngine;
namespace GatherAndDefend.LevelEditor
{
[RequireComponent(typeof(Grid))]
public class LevelEditor : MonoBehaviour
{
[SerializeField]
private DefaultAsset _path;
[SerializeField]
private Level _level;
public Level Level
{
get => _level;
set => _level = value;
}
public DefaultAsset Path
{
get => _path;
set => _path = value;
}
}
}