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craftwill
af5dd22bc2
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
..
berries.png
Added berries, updated rock and trees; Added decos to axeman, miner and archer
2023-09-10 11:29:40 -04:00
berries.png.meta
Added berries, updated rock and trees; Added decos to axeman, miner and archer
2023-09-10 11:29:40 -04:00
rock1.png
Added berries, updated rock and trees; Added decos to axeman, miner and archer
2023-09-10 11:29:40 -04:00
rock1.png.meta
Added demo project sprites and a basic animated stickman
2023-05-09 19:20:41 -04:00
rock_sandy.png
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
rock_sandy.png.meta
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
tile_tree1.png
Added berries, updated rock and trees; Added decos to axeman, miner and archer
2023-09-10 11:29:40 -04:00
tile_tree1.png.meta
Made game scene look like maquette
2023-07-14 14:15:07 -04:00
tile_tree_desert.png
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
tile_tree_desert.png.meta
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00