23 lines
418 B
C#
23 lines
418 B
C#
using System.Linq;
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using UnityEditor;
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using UnityEngine;
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using System.IO;
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using System.Collections.Generic;
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[CustomEditor(typeof(Database))]
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public class DatabaseEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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DrawDefaultInspector();
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if (GUILayout.Button("fetch assets"))
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{
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var targ = target as Database;
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targ.FetchDatabase();
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}
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}
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}
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