gather-and-defend/Assets/Tilemaps/LevelEditorPalette.prefab
Felix Boucher f682972e0c mettre tout le stock dans la scene Game
problème :

- la scène game n'avait pas toute les dernières features créées

solution :

- ajouté LevelManager, boutons d'ajout d'unités, labels de resources
2023-07-06 12:13:51 -04:00

299 lines
8.1 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &86010431647272150
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2398097493298623612}
- component: {fileID: 7313241872231566393}
m_Layer: 0
m_Name: LevelEditorPalette
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2398097493298623612
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 86010431647272150}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4542880158922887027}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!156049354 &7313241872231566393
Grid:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 86010431647272150}
m_Enabled: 1
m_CellSize: {x: 1, y: 1, z: 0}
m_CellGap: {x: 0, y: 0, z: 0}
m_CellLayout: 0
m_CellSwizzle: 0
--- !u!1 &5890485537825364348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4542880158922887027}
- component: {fileID: 6447175569849153967}
- component: {fileID: 5651166066249042033}
m_Layer: 0
m_Name: Layer1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4542880158922887027
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5890485537825364348}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2398097493298623612}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1839735485 &6447175569849153967
Tilemap:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5890485537825364348}
m_Enabled: 1
m_Tiles:
- first: {x: -1, y: -1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 4
m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 0
- first: {x: 0, y: -1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 5
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 0
- first: {x: -1, y: 0, z: 0}
second:
serializedVersion: 2
m_TileIndex: 0
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: 0, y: 0, z: 0}
second:
serializedVersion: 2
m_TileIndex: 1
m_TileSpriteIndex: 3
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -1, y: 1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 2
m_TileSpriteIndex: 4
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 0
- first: {x: 0, y: 1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 3
m_TileSpriteIndex: 5
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 0
- first: {x: 1, y: 1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 6
m_TileSpriteIndex: 4294967295
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 0
m_AnimatedTiles: {}
m_TileAssetArray:
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: a387250a316b97e43be83b85980101e1, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: ef5a154519b23a34aaded32e86bf7f2f, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 4aaf448680c7f8a438a9a5861c622a55, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 4002377ed7e87b34699f126f2b10c703, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: e0b1d2d816ae5624c99b09a2bebb2a39, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: e0d57b3c128ba1447920637cdb289530, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 7568f730b2ba3754297a7612452482e2, type: 2}
m_TileSpriteArray:
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 5c630d8b4d37f5d4f974d38f670ad5c1, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 6298844400e212d40bce870425ac2a5b, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: ccca3e050cb082b45af0a099790463f6, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 1f8a7d27b012449499d5316045662e1e, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 77a39e873655d3c4b93d0b7696397b83, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: b85a4b2ec6433d04895612d791edc260, type: 3}
m_TileMatrixArray:
- m_RefCount: 7
m_Data:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_TileColorArray:
- m_RefCount: 7
m_Data: {r: 1, g: 1, b: 1, a: 1}
m_TileObjectToInstantiateArray: []
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Origin: {x: -1, y: -1, z: 0}
m_Size: {x: 3, y: 3, z: 1}
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
m_TileOrientation: 0
m_TileOrientationMatrix:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
--- !u!483693784 &5651166066249042033
TilemapRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5890485537825364348}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
m_MaxChunkCount: 16
m_MaxFrameAge: 16
m_SortOrder: 0
m_Mode: 0
m_DetectChunkCullingBounds: 0
m_MaskInteraction: 0
--- !u!114 &4236727698057346379
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 12395, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Palette Settings
m_EditorClassIdentifier:
cellSizing: 0
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}