Fix keep sucking when dead

This commit is contained in:
Yann Dupont 01 2022-04-03 23:55:16 -04:00
parent 4a11d0bae9
commit 41dc2c2fe0

View File

@ -91,7 +91,7 @@ public class BloodSucker : MonoBehaviour {
}
void PerformSuck(float deltaTime) {
if(currentTarget.bloodTokens <= 0){
if(currentTarget.bloodTokens <= 0 || ! vampireEntity.IsAlive()){
SetIsSucking(false);
SetTarget(null);
}