From 41e7ddfd4810b30a93f5c545934e969cec86ce27 Mon Sep 17 00:00:00 2001 From: Soulaha Balde Date: Sat, 2 Apr 2022 10:47:46 -0400 Subject: [PATCH] Null check on current state drawGizmos --- Assets/Scripts/PlayerMovement.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/PlayerMovement.cs b/Assets/Scripts/PlayerMovement.cs index 9b9758d..7d2b652 100644 --- a/Assets/Scripts/PlayerMovement.cs +++ b/Assets/Scripts/PlayerMovement.cs @@ -30,7 +30,7 @@ public class PlayerMovement : MonoBehaviour { SwitchState(newState); } - void OnDrawGizmos() => currentState.OnDrawGizmos(); + void OnDrawGizmos() => currentState?.OnDrawGizmos(); public void OnMove(InputAction.CallbackContext ctx) { moveDirection = ctx.ReadValue();