Minion bar cursor

This commit is contained in:
Yann Dupont 01 2022-04-03 23:29:47 -04:00
parent 26336ce98b
commit 6c1ee20282
2 changed files with 82 additions and 2 deletions

View File

@ -29,6 +29,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 1979632679258755679} - {fileID: 1979632679258755679}
- {fileID: 4661265224564857424}
- {fileID: 1979632679604795358} - {fileID: 1979632679604795358}
- {fileID: 4713540475464922574} - {fileID: 4713540475464922574}
m_Father: {fileID: 0} m_Father: {fileID: 0}
@ -56,6 +57,7 @@ MonoBehaviour:
indexInMinionList: 0 indexInMinionList: 0
selectedColor: {r: 1, g: 1, b: 1, a: 1} selectedColor: {r: 1, g: 1, b: 1, a: 1}
unSelectedColor: {r: 0.6792453, g: 0.6792453, b: 0.6792453, a: 1} unSelectedColor: {r: 0.6792453, g: 0.6792453, b: 0.6792453, a: 1}
cursor: {fileID: 8407909799547929881}
--- !u!1 &1979632679258755678 --- !u!1 &1979632679258755678
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -161,7 +163,7 @@ RectTransform:
m_LocalScale: {x: 2.5, y: 2.5, z: 1} m_LocalScale: {x: 2.5, y: 2.5, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1979632678310270258} m_Father: {fileID: 1979632678310270258}
m_RootOrder: 1 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
@ -236,7 +238,7 @@ RectTransform:
m_Children: m_Children:
- {fileID: 358338754108010580} - {fileID: 358338754108010580}
m_Father: {fileID: 1979632678310270258} m_Father: {fileID: 1979632678310270258}
m_RootOrder: 2 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
@ -369,3 +371,78 @@ MonoBehaviour:
m_FillOrigin: 0 m_FillOrigin: 0
m_UseSpriteMesh: 0 m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1 m_PixelsPerUnitMultiplier: 1
--- !u!1 &8407909799547929881
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4661265224564857424}
- component: {fileID: 8761724271738624939}
- component: {fileID: 8446370418180230793}
m_Layer: 5
m_Name: Cursor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4661265224564857424
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8407909799547929881}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1979632678310270258}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: -20, y: -20}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8761724271738624939
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8407909799547929881}
m_CullTransparentMesh: 1
--- !u!114 &8446370418180230793
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8407909799547929881}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.3137255}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1

View File

@ -10,13 +10,16 @@ public class MinionIcon : MonoBehaviour {
[HideInInspector] public int indexInMinionList; [HideInInspector] public int indexInMinionList;
public Color selectedColor; public Color selectedColor;
public Color unSelectedColor; public Color unSelectedColor;
public GameObject cursor;
public void Select() { public void Select() {
icon.color = selectedColor; icon.color = selectedColor;
cursor.SetActive(true);
} }
public void UnSelect() { public void UnSelect() {
icon.color = unSelectedColor; icon.color = unSelectedColor;
cursor.SetActive(false);
} }
} }