Use IsInSafeZone + remove debug log
This commit is contained in:
parent
dd3d1fb57c
commit
83d8bd6cf9
@ -215,6 +215,11 @@ Transform:
|
|||||||
m_CorrespondingSourceObject: {fileID: 1214567908930553594, guid: 3e0aae8cda56aef44af9598dc5471020, type: 3}
|
m_CorrespondingSourceObject: {fileID: 1214567908930553594, guid: 3e0aae8cda56aef44af9598dc5471020, type: 3}
|
||||||
m_PrefabInstance: {fileID: 1942557562}
|
m_PrefabInstance: {fileID: 1942557562}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!1 &1186739821 stripped
|
||||||
|
GameObject:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 1844274959428875625, guid: e1dac4f28fe75a547b919b7aa8240fed, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 1551362086}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1001 &1359990804
|
--- !u!1001 &1359990804
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -226,6 +231,10 @@ PrefabInstance:
|
|||||||
propertyPath: gameTimer
|
propertyPath: gameTimer
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 344214379}
|
objectReference: {fileID: 344214379}
|
||||||
|
- target: {fileID: 1359990806, guid: 581322f036f3ff1448d4d2ec70f295a4, type: 3}
|
||||||
|
propertyPath: startPrompt
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 1186739821}
|
||||||
- target: {fileID: 4164153230343464235, guid: 581322f036f3ff1448d4d2ec70f295a4, type: 3}
|
- target: {fileID: 4164153230343464235, guid: 581322f036f3ff1448d4d2ec70f295a4, type: 3}
|
||||||
propertyPath: globalCamera
|
propertyPath: globalCamera
|
||||||
value:
|
value:
|
||||||
@ -423,6 +432,11 @@ GameObject:
|
|||||||
m_CorrespondingSourceObject: {fileID: 3328484984159178892, guid: f7f5d2b1228d13f4d9015073aced3e81, type: 3}
|
m_CorrespondingSourceObject: {fileID: 3328484984159178892, guid: f7f5d2b1228d13f4d9015073aced3e81, type: 3}
|
||||||
m_PrefabInstance: {fileID: 647315810}
|
m_PrefabInstance: {fileID: 647315810}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!1 &1596616199 stripped
|
||||||
|
GameObject:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 763564871199756608, guid: e1dac4f28fe75a547b919b7aa8240fed, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 1551362086}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1001 &1942557562
|
--- !u!1001 &1942557562
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -582,6 +596,10 @@ PrefabInstance:
|
|||||||
propertyPath: globalCamera
|
propertyPath: globalCamera
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1557338110}
|
objectReference: {fileID: 1557338110}
|
||||||
|
- target: {fileID: 1214567908930553592, guid: 3e0aae8cda56aef44af9598dc5471020, type: 3}
|
||||||
|
propertyPath: safeZonePrompt
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 1596616199}
|
||||||
- target: {fileID: 1214567908930553592, guid: 3e0aae8cda56aef44af9598dc5471020, type: 3}
|
- target: {fileID: 1214567908930553592, guid: 3e0aae8cda56aef44af9598dc5471020, type: 3}
|
||||||
propertyPath: gameFlowManager
|
propertyPath: gameFlowManager
|
||||||
value:
|
value:
|
||||||
|
|||||||
@ -69,7 +69,6 @@ public class Monster : AIEntity {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override BaseState? FixedUpdateState() {
|
public override BaseState? FixedUpdateState() {
|
||||||
Debug.Log($"Velocity: {entity.rb.velocity.magnitude}");
|
|
||||||
return entity.rb.velocity.magnitude < entity.AIStats.MinVelocityWhenThrown
|
return entity.rb.velocity.magnitude < entity.AIStats.MinVelocityWhenThrown
|
||||||
? new FindTargetState(entity)
|
? new FindTargetState(entity)
|
||||||
: null;
|
: null;
|
||||||
|
|||||||
@ -49,7 +49,7 @@ public class PlayerMovement : MonoBehaviour {
|
|||||||
if (gameFlowManager.Paused)
|
if (gameFlowManager.Paused)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (safeZone != null && safeZone.IsInSafeZone) {
|
if (safeZone != null && IsInSafeZone) {
|
||||||
safeZonePrompt.SetActive(false);
|
safeZonePrompt.SetActive(false);
|
||||||
} else {
|
} else {
|
||||||
safeZonePrompt.SetActive(true);
|
safeZonePrompt.SetActive(true);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user