Health bar

This commit is contained in:
Yann Dupont 01 2022-04-02 00:15:10 -04:00
parent 606b349c92
commit 8794d913bf
3 changed files with 291 additions and 1 deletions

View File

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@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class HealthBar : MonoBehaviour {
Slider slider;
void Awake() {
slider = GetComponentInChildren<Slider>();
slider.value = 1f;
}
// Set health to a fraction between 0 and 1
public void SetHealthFraction(float value) {
if(value < 0f) {
slider.value = 0f;
} else if(value > 1f) {
slider.value = 1f;
} else {
slider.value = value;
}
}
}

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