Correct playerAnimationController

This commit is contained in:
Soulaha Balde 2022-04-03 23:46:10 -04:00
parent 04c9f0d8d1
commit b75c58e5ca
2 changed files with 214 additions and 43 deletions

View File

@ -53,6 +53,32 @@ AnimatorState:
m_CycleOffsetParameter: m_CycleOffsetParameter:
m_TimeParameter: m_TimeParameter:
--- !u!1102 &-4961958063766315639 --- !u!1102 &-4961958063766315639
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Fall
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 4b100c1463f675a46ac846eed3cafcad, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-4060753411757630738
AnimatorState: AnimatorState:
serializedVersion: 6 serializedVersion: 6
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@ -118,13 +144,13 @@ AnimatorController:
m_DefaultFloat: 0 m_DefaultFloat: 0
m_DefaultInt: 0 m_DefaultInt: 0
m_DefaultBool: 0 m_DefaultBool: 0
m_Controller: {fileID: 0} m_Controller: {fileID: 9100000}
- m_Name: Jumping - m_Name: Jumping
m_Type: 4 m_Type: 4
m_DefaultFloat: 0 m_DefaultFloat: 0
m_DefaultInt: 0 m_DefaultInt: 0
m_DefaultBool: 0 m_DefaultBool: 0
m_Controller: {fileID: 0} m_Controller: {fileID: 9100000}
m_AnimatorLayers: m_AnimatorLayers:
- serializedVersion: 5 - serializedVersion: 5
m_Name: Base Layer m_Name: Base Layer
@ -146,7 +172,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Player_Idle m_Name: Player_Idle
m_Speed: 0.7 m_Speed: 0.5
m_CycleOffset: 0 m_CycleOffset: 0
m_Transitions: [] m_Transitions: []
m_StateMachineBehaviours: [] m_StateMachineBehaviours: []
@ -178,19 +204,16 @@ AnimatorStateMachine:
m_Position: {x: 280, y: 110, z: 0} m_Position: {x: 280, y: 110, z: 0}
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: -8762590617882576649} m_State: {fileID: -8762590617882576649}
m_Position: {x: 560, y: 20, z: 0} m_Position: {x: 560, y: 10, z: 0}
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: 9170910376667220155} m_State: {fileID: 9170910376667220155}
m_Position: {x: 560, y: 110, z: 0} m_Position: {x: 540, y: 110, z: 0}
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: -3236591453607994996} m_State: {fileID: -3236591453607994996}
m_Position: {x: 560, y: 190, z: 0} m_Position: {x: 560, y: 210, z: 0}
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: -8770230664972815926} m_State: {fileID: -4060753411757630738}
m_Position: {x: 560, y: 270, z: 0} m_Position: {x: 750, y: 110, z: 0}
- serializedVersion: 1
m_State: {fileID: -4961958063766315639}
m_Position: {x: 790, y: 110, z: 0}
m_ChildStateMachines: [] m_ChildStateMachines: []
m_AnyStateTransitions: [] m_AnyStateTransitions: []
m_EntryTransitions: [] m_EntryTransitions: []
@ -198,7 +221,7 @@ AnimatorStateMachine:
m_StateMachineBehaviours: [] m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0} m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0} m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 1040, y: 120, z: 0} m_ExitPosition: {x: 1020, y: 110, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 3716416650148016836} m_DefaultState: {fileID: 3716416650148016836}
--- !u!1102 &9170910376667220155 --- !u!1102 &9170910376667220155

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